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3DsMAX for beginners Quick learning
Rating: 4.4 out of 5(14 ratings)
91 students

3DsMAX for beginners Quick learning

3DsMAX course for absolute beginners
Last updated 7/2018
English

What you'll learn

  • Students will be able to create 3D models , Texture them Animate them and Render them

Course content

6 sections80 lectures5h 32m total length
  • 00-Course intro1:41

    Gerada Mateen teaches 3DsMAX essentials in English to help international learners grasp the environment, workflow, and tools for modeling, animation, and rendering, with a money-back guarantee.

  • 01-Course outline1:00

    Present clear guidance on navigating the 3D work environment, primitives, modeling, lights, materials, animation, and rendering with Stela and animated video files to help beginners start 3D projects from scratch.

  • 02-Simple demo6:46

    Explore the fundamentals of a 3d workflow by using primitives to build basic shapes, applying materials and textures in the material editor, and lighting a scene for a simple render.

  • 03.Interface10:09

    Master the 3ds max interface from scratch, using the menu bar, docking tools, main toolbar, and viewport navigation to create and modify primitives, manage scenes, and animate with the timeline.

  • 04-Navigation6:54

    Master viewport navigation in 3ds Max by zooming with the mouse wheel, orbiting with Alt plus the mouse, panning with the middle mouse, and using zoom extend around a selected object.

  • 05-Primitives8:13

    Create and customize 3ds max primitives by adjusting length, width, height, radius, and segments, and switch between wireframe and shaded views while managing properties and creation workflow.

Requirements

  • Basic understanding of computer

Description

This course of 3DsMAX is for absolute beginners.

It is specially designed for simplifying the learning process of this industry standard 3D modeling animation and rendering application

This course will cover the essentials of Interface, Navigation, Modeling, Lights, Maps & materials, Animation and Rendering.

After doing this course students will be able to work in 3DsMAX with confidence and can get maximum benefit from other free learning resources which are available all over the internet.

This course is offered with money back guarantee

Here is the course outline:

Section-1: Course intro

1. Course outline

2. Simple demo

3. Interface

4. Navigation

5. Primitives

 

Section-2: Modeling

6. Start modeling

7. Sub object level

8. Tail wings

9. Main wings

10. Front of plane

11. Some details

12. Converting to smooth surface

13. Move (w), Rotate(e), Scale(r)

14. Simple table model

15. Simple chair model

16.1 Chair with another design

16.2 Chair with another design

17. Basic truck model

18. Front of truck

19. Side windows

20. back window and back side

21. front and back bumpers

22. Tires

23. Adjusting tier

24. Converting to smooth surface

25. Lathe modeling

26. Model of cup through lathe

27. Another lathe model

28. Simple room like environment

 

Section-3: Lights

29. Lights location

30. Applying omni light

31. Re-positioning light

32. Activating shadows

33. Changing the color of shadow

34. Darkness of shadow

35. Map in shadow

36. Intensity of light

37. Light color

38. Light attenuation

39. Changing light type

40. Target spot and free spot lights

41. Target spot settings

42. Target direct and free direct

43. Mr Area Omni & mr Area spot

44. Skylight

 

Section-4: Maps and materials

45. Maps and materials defined

46. Setting Environment for maps

47. How to assign material slot

48. Changing color and glossiness

49. Assigning map

50. Bump map

51. Opacity map

52. Opacity map of tree

53. Setting lights for materials

54. Glass clear material

55. Metal & mirror materials

56. Paint gloss material

57. HD renders

 

Section-5: Architectural modeling elements

58. Basics of architectural modeling

59. Units setup

60. 20x10 feet simple plane

61. Simple wall

62. Wall through wall AEC extended wall

63. Simple railing

64. Railing settings 1

65. Railing settings 2

66. Foliage

67. Doors

68. Windows

 

Section-6: Animation basics & Rendering

69. Animation

70. Basic animation

71. Basic animation in multiple directions

72. Animation render settings

73. Render in image sequence

74. Render in AVI video format

75. Sub object level animation

76. Camera animation

77. Camera animation rendered

78. End

 

Who this course is for:

  • Any one who is starting to learn 3DsMAX or want to enter in 3D graphics industry