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3ds Max + Vray : Interior & Exterior Night Renders
Rating: 4.5 out of 5(35 ratings)
516 students

3ds Max + Vray : Interior & Exterior Night Renders

3d+3ds max + 3d Rendering + V-Ray+3d Lighting+Shading/Texturing + Photorealistic Interior/Exterior + 3dsmax+ Photoshop
Created byJamie Cardoso
Last updated 8/2021
English
English

What you'll learn

  • Learn Groundbreaking Techniques on how to Turn Interior and Exterior Daylight Scenes into Night ones Photo-Realistically with V-Ray & 3ds Max
  • Tweak Shaders Realistically
  • Fine-tune Procedurally
  • In-Depth understanding of VRay Rendering parameters and how to Render Interiors & Exteriors Photo-Realistically
  • Unmatched Award Winning Post-Production Techniques
  • Learn to Tweak 3d models and Modifiers
  • Learn to Create and manage Render Elements
  • ETC

Course content

1 section19 lectures4h 20m total length
  • Interior Night : 3ds Max + Vray18:13

    In this lecture, users will be taken through the meticulous process of transforming a daylight Interior Scene, into a Night one, whilst using 3ds Max and V-Ray.

    Furthermore, users will also learn seasoned techniques, and Tips & Tricks throughout the entire process. 

  • Interior Night : Post-production31:50

    In this lecture, users will be guided through the process of transforming a Raw Interior Render into a Final Masterpiece, using ground breaking post-production techniques 

  • Exterior Night : 3ds Max + Vray16:23

    In this lecture, users will be taken through the meticulous process of transforming a daylight exterior scene, into a Night one, whilst using 3ds Max and V-Ray.

    Furthermore, users will also learn seasoned techniques and tips & tricks throughout the entire process.   

  • Exterior Night : Post-Production30:59

    In this lecture, users will be guided through the process of transforming a Raw Exterior Render into a Final Masterpiece, using ground breaking post-production techniques  

  • V-Ray Frame Buffer Settings9:37

    In this lecture, users will be introduced to all Vray frame buffer functionalities and learn how to use them.

  • Forest & V-Ray Light Select Script18:21

    In this lecture, users will be taken through the quick process of creating photorealistic grass, shrubs, curbs and trees, using iToo Forest Pack and Railclone, with 3ds max and Vray. 

    Also, an amazing script called "Auto Render Element  VRayLightSelect"  was used to automatically create multiple VRayLightSelect render elements in the 3d scene.       

  • Floor Generator10:50

    In this lecture users are taken through the process of installing the floor generator and creating  a wooden floor .

  • Project Manager new Features in 3ds Max12:02
  • TurboSplines with 3ds Max9:49
  • Mirza Link Manager with 3ds max21:18

    Demonstrates using Mirza Link Manager to live-link SketchUp and other formats with 3ds Max, import and update linked models, assign textures, render with V-Ray and LUT workflow.

  • Spline Cleaner with 3ds Max8:23

    Master the spline cleaner plug-in for 3ds Max to quickly identify, edit, and rectify complex splines, weld and connect vertices, and fix extrusion axis.

  • Proxy Textures with 3ds Max8:18

    Learn to manage 3ds Max scenes with the proxy textures plugin to proxy and resize textures, convert to jpg/png, and restore high-resolution textures near the camera before final render.

  • Automodeller with 3ds Max14:45

    Learn how to install and use the AutoModeller plugin in 3ds Max to paint roof tiles onto surfaces, manage sources and targets, and apply UVW tiling for realistic renders.

  • Overnight Batch Render with 3ds Max8:04

    Learn to submit multiple 3ds max cameras and scenes with the overnight batch render plug-in, using scene states, state sets, and presets.

  • Q-Proxies with 3ds Max8:53

    Explore how Q-Proxies for 3ds Max reduces scene complexity, speeds renders, and preserves original meshes with textures and modifiers, while enabling instance proxies, re-linking, and flexible proxy generation.

  • Verge3d with 3ds Max13:49
  • Q-Proxies with 3ds Max, part 23:27

    Master Q-Proxies in 3ds Max with vegetation and vehicles presets, generated with a click, to reduce scene size from 850 MB to 348 MB, while improving navigation and render speed.

  • SubSpline script with 3ds Max8:46
  • VRayNormals in Post-Production6:42

Requirements

  • This course is Tailored to Intermediate and Advanced users
  • You should watch my previews Interior and Exterior Daylight courses
  • You need to possess a copy of 3ds Max, VRay and Photoshop
  • 64 bit Windows operating system
  • Basic computer knowledge

Description

This detailed step-by-step course guides users through the meticulous process of converting daylight Interior & Exteriors scenes into Night ones, whilst fine-tuning the Lights, Shaders, Textures, Renders, and the PostProduction ; using 3ds Max, Vray and Photoshop.

Furthermore, the course comes with Project Files, 3d Models, Textures, PSD files (Photoshop), and much more.

The full course is HD (1920X1080) with custom captions/subtitles, and can be streamed from your mobile (enable full  HD and CC).

Alternatively, you can download to watch them from your computer (VLC media player allows users to load captions/subtitles) .

Also, I offer 24/7 technical support and a 30 days money back guarantee.


The course focuses on the methodical process of

1- Fine-tuning Lights and the Renders of Interior and Exterior scenes  

2- Tweaking procedural materials realistically 

4- Rendering Parameters and Unrivaled settings for post-production

5- Post-production best practices and advanced techniques 

6- Every technique covered in this course is backed by 10+ years of experience in the 3d Visualization/Production Industry, and popular Books Published on these key subjects .                             

Finally, my methodologies are widely implemented by Award Winning Visualization companies and famous Film Studios World Wide.


Who this course is for:

  • designers
  • architects
  • 3D Visualizers
  • 3D Artists
  • Anyone interested in Mastering their Shading, Texturing, Lighting, Rendering, Post-Production Skills, Etc