3ds max UVReactor The New Unwrap.
What you'll learn
- UVReactor installation and configuration.
- Selection Management under Objects, Seams View and Transformations.
- UV Packing Management, Texel Density, Group Management, UV Topology.
- Management of Flattening, Aling and Rotate, Scale, Padding, Backdrop, Modeling.
- Hands-on Unwrap Exercises in UVReactor and Updates.
Requirements
- Basic knowledge of 3ds max.
Description
Topics: in this course we will study the new UVReactor for 3ds max dedicated to the creation of innovative unwrap through the new tools offered by UVReactor.
We will study how to install and configure UVReactor currently free in Beta version.
The course proceeds with the introduction of the new UVReactor interface and the relationships with the 3ds max Command Panel.
We will learn all the available tools dedicated to the selection of sub-objects and Shell, the visualization of Seams, the management of Selection Transformations, Move, Rotate and Scale; the management of Packing, the concept of Texel Density and its concrete applications, the management of Groups, the modifications of UV Topology, the powerful Flattening algorithm in all its available options, the management of Alignment and Rotation, the Scale tools, Padding, Backdrop and Modeling.
Once we have learned the tools and their functions, we will put their use into practice through practical exercises, in relation to the different types of 3D objects present in 3ds max and more complex objects.
The compatible exercise files for 3ds max 2020 and higher are available attached to the lessons.
Note: Exercise files are attached to lesson 2 " 002_UVReactor Interface "
Note: The Speaker's voice is generated in AI, Automatic subtitles are available.
Who this course is for:
- 3D Artist, 3D Modelers, Students, Teachers, Designers.
Instructor
He graduated from the Brera Academy of Fine Arts, graduated from the high school of art applied to industry at the Castello Sforzesco in Milan, graduated from the Liceo Artistico Primo in Milan, specialized in advertising and architectural illustration, and specialized in the creation of video courses for 3ds max, Twinmotion, AI Art, 3D content creation and Beta Tester for 3ds max.
With twenty years of experience in the use of software for modeling, rendering, animation and Fx, it was the first Italian company to create video courses dedicated to rendering and subsequent productions, today reaching more than 5000 video lessons, distributed on the most important international 3D graphics sites. .