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Design 3D & Animation 3ds Max

3ds max MP Particle Flow

In questo corso di 3ds max studieremo le MP Particle Flow e i suoi modificatori.
Rating: 0.0 out of 50.0 (0 ratings)
7 students
Created by Marcello Pattarin
Last updated 10/2020
Italian
30-Day Money-Back Guarantee

What you'll learn

  • Modificatori delle Particle.
  • Utilizzo Colla delle Particle.
  • Gestione delle Shape e Griglia.
  • Dinamica delle MP Particle.
  • Animazione e Frammenti Oggetti.
  • Conversione File in 3ds max 2020 e Superiore.

Requirements

  • 3ds max 2015 e Superiore

Description

Argomenti: Analisi gestione in dettaglio delle mParticles Flow, mP BuoyancymP Drag, mP Force, mP Shape, mP Solvent, mP Switch, mP World,Birth Grid, Birth Stream, mP Collision, mP Glue, mP InterCollision.

Analisi dei nuovi modificatori associati alle ParticellePFlow Collision Shape, Particle Skinner, Particle Face Creator.

Animazione e Rendering di oggetti complessi tramite le Particle e Modificatori.

Allegate alle lezioni sono disponibili i file di esercizio 3ds max 2015 compatibili fino a 3ds max 2017 ed i file di 3ds max 2020 compatibili con le relase superiori.

Nota: i file di esercizio sono allegati alle seguenti lezioni: 002_Rapporto Icon Size e Volume

Aggiornamenti: per gli utenti di 3ds max 2020 e superiore è stata inserita la nuova lezione di conversione file per Arnold, Gestione Viewport e Particle Flow.

Who this course is for:

  • 3D Artist, Modellatori 3D, Studenti, Insegnati, Designer

Course content

10 sections • 62 lectures • 7h 51m total length

  • Preview11:11
  • 002_Rapporto Icon Size e Volume
    06:40
  • 003_Grid Size e Densità Particelle
    03:41
  • 004_Griglia Non Uniforme e Densità
    04:22
  • 005_Posizione Casuale Particelle
    03:35
  • 006_Griglia Mesh Volume
    07:32
  • 007_Shape Forma
    04:39

  • 008_MpShape Covex Hull
    08:02
  • 009_MpShape Bounce Rimbalzo
    03:05
  • 010_MpShape Collision Shape
    07:23
  • 011_MpShape Frizione
    05:12
  • 012_MpShape Massa Particelle
    07:38
  • 013_MpShape Interpenetrazione Particelle
    02:16
  • 014_MpShape Gruppi Collisione
    04:33

  • 015_Mp World e Gravità Terra Luna
    08:34
  • 016_Mp World Direzione Gravità
    03:27
  • 017_Mp World Limite Area Simulazione
    03:41
  • 018_Mp World Locale e Globale
    05:39
  • 019_Mp World Bake Animazione
    09:11
  • 020_Mp World Parametri Avanzati
    11:57
  • 021_Mp World Esercizio Qualità SubFrame
    04:44

  • 022_Birth Group_Nascita Gruppo
    14:22
  • 023_Birth Stream_Nascita Fiume
    07:51
  • Preview10:52

  • 025_Mp Force e Space Warp
    14:12
  • 026_Mp Drag Rallentare
    11:10
  • 027_Mp Buoyancy Galleggiamento
    12:45
  • 028_Mp Buoyancy Plane
    08:35

  • 029_Mp Switch Interruttore
    20:42
  • Preview11:20
  • 031_Mp Particles InterCollision Test
    07:06

  • 032_Mp Particles Glue Rigido e Flessibile
    11:37
  • 033_Mp Glue e Tips Mp Drag
    03:11
  • 034_Mp Glue Rigido e Solver Factor
    06:42
  • 035_Mp_Glue Rigido_Semplificato e Tempo Continuo
    06:57
  • 036_Mp_Glue Binding Impostazioni
    07:40
  • 037_Mp_Glue Binding Impostazioni 2
    08:52
  • 038_Mp_Glue Binding Avanzato Gap
    04:12
  • 039_Mp_Glue Bake e Unbake
    03:08
  • 040_Mp_Prepariamo il Doppio Glue
    09:58
  • 041_Mp_Glue Rottura Breake
    06:21
  • 042_Mp_Glue Brake Forza Continua
    03:48
  • 043_Mp_Glue Test Trasformazione
    05:37
  • 044_Mp_Glue Deflettore e Terreno
    07:18
  • 045_Mp_Glue Distanza Minima e Massima
    07:16
  • 046_Mp_Glue Estensione e Molla
    07:31
  • 047_Mp_Glue Posizione Ancora
    04:54
  • 048_Mp_Glue Ancora Rigida Solver
    06:46
  • 049_Mp_Solvent Taglio Glue
    11:31

  • 050_Modificatore PF Flow Collisione
    12:16
  • 051_Modificatore Collisione Poligoni
    04:48
  • 052_Particle Face Creator_Tempo
    09:49
  • 053_Particle Creator_Parametri e Dissolvenza
    10:02
  • Preview04:39
  • 055_Applicare il Modificatore Skinner
    04:03
  • 056_Skinner Particelle di Controllo
    05:20
  • 057_Skinner Influenza e Distanza Particelle
    06:53
  • 058_Skinner Strappo Binnding
    04:24
  • 059_Skinner Strappo Break e Offset
    07:25

  • 060_Esercizio Glue e Skin Fotocamera
    15:29
  • 061_Rendering Finale Fotocamera
    06:31

  • Conversione per 3ds max 2020 e Arnold
    10:31

Instructor

Marcello Pattarin
Trainer e Beta Tester 3ds max
Marcello Pattarin
  • 4.6 Instructor Rating
  • 285 Reviews
  • 1,864 Students
  • 103 Courses

Marcello Pattarin 

Si è laureato all'Accademia di Belle Arti di Brera, diplomato alla scuola d'arte superiore applicata all'industria del Castello Sforzesco di Milano, diplomato al Liceo Artistico Primo di Milano, specializzato in illustrazione pubblicitaria, architettonica, si è specializzato nella creazione di video corsi per 3ds max, creazione contenuti 3D e Beta Tester per 3ds max.


Con ventennale esperienza nell'utilizzo del software per modellazione, rendering animazione e Fx è stata la prima realtà italiana a realizzare video corsi dedicati al Rendering e successive produzioni, oggi arrivate a più di 5000 video lezioni, distribuite sui più importanti siti di grafica 3D internazionali.


 

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