In this 3ds Max beginner course you will learn all the necessary tools to create several different 3D models like walls, desks, and other hard surface models you can think of. We will take a look into different modelling techniques like:
We will take a deeper look into UV unwrapping so we can texture our 3D models rather simple.
We will also take a quick look into how to create a simple texture Atlas, and how to get some free textures for our models.
Also we gonna take a look at normal maps and how to get them for free over another website.
Full content list:
Settings in 3DS Max
setting up measurements
setting up projects
texture Atlas creation
importing and using
Exporting models as fbx for game engines like:
Unity game engine
and many more...
Software i'm using:
3DS Max 2018 - Student Version can be downloaded at Autodesk Website
Unity game engine (optional)
Inkscape (free) - you can also use Photoshop or any other decent Graphics software.
I provide the textures which I'm using in the course, but you should get your own, for a unique look later.
At the end of the course you will have a good portfolio of about 20 ( or even more ) 3D models, you can bring into a game engine and build a building or rooms just with that 20 3D models.
After you have created nice 3D Models and maybe additional content, you can create your own games with them or sell them in one of the 3D Stores, if they are good enough.
So what are you waiting for?
Let's make your dream game a reality!!
Level: Beginner / Intermediate
Video Course Length: ~7 hours
3Ds Max Version (any can be used)