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30-Day Money-Back Guarantee

This course includes:

  • 3.5 hours on-demand video
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
Design 3D & Animation 3ds Max

3ds max Corona Rendering e Materiali

In questo Corso di 3ds max studieremo le Impostazioni di Rendering e i Materiali di Corona
Rating: 4.3 out of 54.3 (8 ratings)
28 students
Created by Marcello Pattarin
Last updated 5/2019
Italian
30-Day Money-Back Guarantee

What you'll learn

  • Il Materiale Base di Corona MTL.
  • Il Materiale Light.
  • Gestione di Riflessioni, Trasparenze, SSS, Self Illuminaion.
  • Materiale Catchshadow.
  • Fotocamere e Depth of Field.
  • Gestione Environment e Texture.

Requirements

  • Corona 1.5 e superiore, 3ds max 2015 e superiore.

Description

3ds max Corona Rendering e Materiali. Volume 2

Argomenti: analisi dettagliata dei Materiali MTL, gestione delle camere e rendering Dof, utilizzo del Materiale Light, analisi del Displacement, creazione di materiali trasparenti, riflettenti, SSS, auto illuminazione, impostazioni della scena e mappe environment. Utilizzo del materiali e shader Catchshadow.

Allegate alle lezioni sono disponibili i file di esercizio 3ds max 2015.

Il Corso è registrato nella relase 2016 di 3ds max e Corona 1.5

Who this course is for:

  • 3D Artist, Designer, Studenti, Insegnati, Architetti, Geometri.

Course content

5 sections • 42 lectures • 3h 24m total length

  • Preview02:30
  • 042_Dof Sensore e Dimensioni
    04:42
  • 043_Dof Target Distance e Sensore
    02:26
  • 044_Dof e Modificatori
    07:18
  • 045_Dof e Esposizione
    04:08
  • 046_Materiale Luce Corona
    07:39
  • 047_Dof Blade e Custom
    05:12
  • 048_Dof Scena Finale
    03:42
  • 049_Dof GI vs AA
    06:17

  • 050_Motion Blur Oggetti
    06:04
  • 051_Motion Blur Oggetti e velocità
    05:27
  • 052_Motion Blur Camera
    03:35

  • Preview08:47
  • 054_Displacement e Cut
    04:52
  • 055_Displacement e Suddivisione
    04:41
  • 056_Displacement e Texture Star
    04:44
  • 057_Displacement Plane
    06:01

  • 058_Impostazioni Enviromen
    05:53
  • 059_Controllo Albedo
    05:16
  • 060_Diffusione
    04:08
  • 061_Traslucenza
    05:34
  • 062_Traslucenza e Mappa
    02:41
  • Preview11:00
  • 064_Riflessione e IOR
    06:13
  • 065_Riflessione e Anisotropismo
    04:01
  • 066_Rifrazione e Ior
    02:47
  • 067_Vetro Colorato Semplice
    02:47
  • 068_Vetro Caustiche e Velocità
    02:23
  • 069_Vetro Senza Spessore
    02:32
  • 070_Vetro e Glossy
    03:24
  • 071_Vetro e Assorbimento
    06:55
  • Preview03:44
  • 073_Vetro e Scattering Glossy
    02:48
  • 074_Vetro Complesso
    03:53
  • 075_Opacità e Clip
    07:25
  • 076_Self Illumination
    04:48
  • 077_Alfa e Parametri Avanzati
    04:48
  • 078_Il PBR Mode
    04:54

  • 079_Gestione Texture
    04:34
  • 080_Texture Override
    03:31
  • 081_Catturare le Ombre
    05:05
  • 082_Catturare le luci e Materiali
    05:38

Instructor

Marcello Pattarin
Trainer e Beta Tester 3ds max
Marcello Pattarin
  • 4.6 Instructor Rating
  • 266 Reviews
  • 1,761 Students
  • 90 Courses

Marcello Pattarin 

Si è laureato all'Accademia di Belle Arti di Brera, diplomato alla scuola d'arte superiore applicata all'industria del Castello Sforzesco di Milano, diplomato al Liceo Artistico Primo di Milano, specializzato in illustrazione pubblicitaria, architettonica, si è specializzato nella creazione di video corsi per 3ds max, creazione contenuti 3D e Beta Tester per 3ds max.


Con ventennale esperienza nell'utilizzo del software per modellazione, rendering animazione e Fx è stata la prima realtà italiana a realizzare video corsi dedicati al Rendering e successive produzioni, oggi arrivate a più di 5000 video lezioni, distribuite sui più importanti siti di grafica 3D internazionali.


 

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