3ds max Corona Rendering e Materiali
4.0 (6 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
19 students enrolled

3ds max Corona Rendering e Materiali

In questo Corso di 3ds max studieremo le Impostazioni di Rendering e i Materiali di Corona
4.0 (6 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
19 students enrolled
Created by Marcello Pattarin
Last updated 5/2019
Italian
Current price: $83.99 Original price: $119.99 Discount: 30% off
5 hours left at this price!
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This course includes
  • 3.5 hours on-demand video
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Il Materiale Base di Corona MTL.
  • Il Materiale Light.
  • Gestione di Riflessioni, Trasparenze, SSS, Self Illuminaion.
  • Materiale Catchshadow.
  • Fotocamere e Depth of Field.
  • Gestione Environment e Texture.
Requirements
  • Corona 1.5 e superiore, 3ds max 2015 e superiore.
Description

3ds max Corona Rendering e Materiali. Volume 2

Argomenti: analisi dettagliata dei Materiali MTL, gestione delle camere e rendering Dof, utilizzo del Materiale Light, analisi del Displacement, creazione di materiali trasparenti, riflettenti, SSS, auto illuminazione, impostazioni della scena e mappe environment. Utilizzo del materiali e shader Catchshadow.

Allegate alle lezioni sono disponibili i file di esercizio 3ds max 2015.

Il Corso è registrato nella relase 2016 di 3ds max e Corona 1.5

Who this course is for:
  • 3D Artist, Designer, Studenti, Insegnati, Architetti, Geometri.
Course content
Expand all 42 lectures 03:24:47
+ Fotocamera e Dof
9 lectures 43:54
042_Dof Sensore e Dimensioni
04:42
043_Dof Target Distance e Sensore
02:26
044_Dof e Modificatori
07:18
045_Dof e Esposizione
04:08
046_Materiale Luce Corona
07:39
047_Dof Blade e Custom
05:12
048_Dof Scena Finale
03:42
049_Dof GI vs AA
06:17
+ Motion Blur
3 lectures 15:06
050_Motion Blur Oggetti
06:04
051_Motion Blur Oggetti e velocità
05:27
052_Motion Blur Camera
03:35
+ Displacement
5 lectures 29:05
054_Displacement e Cut
04:52
055_Displacement e Suddivisione
04:41
056_Displacement e Texture Star
04:44
057_Displacement Plane
06:01
+ Il Materiale di Corona
21 lectures 01:37:54
058_Impostazioni Enviromen
05:53
059_Controllo Albedo
05:16
060_Diffusione
04:08
061_Traslucenza
05:34
062_Traslucenza e Mappa
02:41
064_Riflessione e IOR
06:13
065_Riflessione e Anisotropismo
04:01
066_Rifrazione e Ior
02:47
067_Vetro Colorato Semplice
02:47
068_Vetro Caustiche e Velocità
02:23
069_Vetro Senza Spessore
02:32
070_Vetro e Glossy
03:24
071_Vetro e Assorbimento
06:55
073_Vetro e Scattering Glossy
02:48
074_Vetro Complesso
03:53
075_Opacità e Clip
07:25
076_Self Illumination
04:48
077_Alfa e Parametri Avanzati
04:48
078_Il PBR Mode
04:54
+ Texture e Materiali
4 lectures 18:48
079_Gestione Texture
04:34
080_Texture Override
03:31
081_Catturare le Ombre
05:05
082_Catturare le luci e Materiali
05:38