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Design3D & Animation3ds Max

3ds max Corona Rendering e Materiali Modulo 2

In questo Corso di 3ds max studieremo le Impostazioni di Rendering e i Materiali di Corona
Rating: 4.1 out of 54.1 (12 ratings)
36 students
Created by Marcello Pattarin
Last updated 5/2022
Italian

What you'll learn

  • Il Materiale Base di Corona MTL.
  • Il Materiale Light.
  • Gestione di Riflessioni, Trasparenze, SSS, Self Illuminaion.
  • Materiale Catchshadow.
  • Fotocamere e Depth of Field.
  • Gestione Environment e Texture.

Requirements

  • Corona 1.5 e superiore, 3ds max 2015 e superiore.

Description

3ds max Corona Rendering e Materiali. Volume 2

Argomenti: analisi dettagliata dei Materiali MTL, gestione delle camere e rendering Dof, utilizzo del Materiale Light, analisi del Displacement, creazione di materiali trasparenti, riflettenti, SSS, auto illuminazione, impostazioni della scena e mappe environment. Utilizzo del materiali e shader Catchshadow.

In questo secondo corso di Corona completeremo la gestione del rendering e sua post produzione con gli effetti di sfocatura Dof e Movimento Motion Blur, oltre ai parametri di Rilievo denominati Dispacement; passeremo poi alla studio dei materiali e nello specifico, il materiale luce, il materiale base di Corona e i suoi parametri di colore base, Traslucenza, Riflessione Glossy, Indice di Rifrazione IOR, Trasparenza per vetri colorati e non, auto illuminazione denominata self Illumination e gestione delle texture nel materiale.

Allegate alle lezioni sono disponibili i file di esercizio 3ds max 2015.

Il Corso è registrato nella relase 2016 di 3ds max e Corona 1.5

Nota: i file di esercizio sono allegati alla lezione 042_Dof Sensore e Dimensioni

Il vostro insegnate Marcello Pattarin: Si è laureato all'Accademia di Belle Arti di Brera, diplomato alla scuola d'arte superiore applicata all'industria del Castello Sforzesco di Milano, diplomato al Liceo Artistico Primo di Milano, specializzato in illustrazione pubblicitaria, architettonica, si è specializzato nella creazione di video corsi per 3ds max, creazione contenuti 3D e Beta Tester per 3ds max e Iray Nvidia.

Con ventennale esperienza nell'utilizzo del software per modellazione, rendering animazione e Fx è stata la prima realtà italiana a realizzare video corsi dedicati al Rendering e successive produzioni, oggi arrivate a più di 5000 video lezioni, distribuite sui più importanti siti di grafica 3D internazionali.

Who this course is for:

  • 3D Artist, Designer, Studenti, Insegnati, Architetti, Geometri.

Instructor

Marcello Pattarin
Trainer e Beta Tester 3ds max
Marcello Pattarin
  • 4.7 Instructor Rating
  • 457 Reviews
  • 2,610 Students
  • 111 Courses

Marcello Pattarin 

Si è laureato all'Accademia di Belle Arti di Brera, diplomato alla scuola d'arte superiore applicata all'industria del Castello Sforzesco di Milano, diplomato al Liceo Artistico Primo di Milano, specializzato in illustrazione pubblicitaria, architettonica, si è specializzato nella creazione di video corsi per 3ds max, creazione contenuti 3D e Beta Tester per 3ds max.


Con ventennale esperienza nell'utilizzo del software per modellazione, rendering animazione e Fx è stata la prima realtà italiana a realizzare video corsi dedicati al Rendering e successive produzioni, oggi arrivate a più di 5000 video lezioni, distribuite sui più importanti siti di grafica 3D internazionali.


He graduated from the Brera Academy of Fine Arts, graduated from the high school of art applied to industry at the Castello Sforzesco in Milan, graduated from the Liceo Artistico Primo in Milan, specialized in advertising and architectural illustration, and specialized in the creation of video courses for 3ds max, 3D content creation and Beta Tester for 3ds max.


With twenty years of experience in the use of software for modeling, rendering, animation and Fx, it was the first Italian company to create video courses dedicated to rendering and subsequent productions, today reaching more than 5000 video lessons, distributed on the most important international 3D graphics sites. .


 

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