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Design 3D & Animation 3ds Max

3ds max Cat Rigging

In questo Corso di 3ds max studieremo il Rigging dei personaggi in Cat
Rating: 0.0 out of 50.0 (0 ratings)
2 students
Created by Marcello Pattarin
Last updated 6/2019
Italian
30-Day Money-Back Guarantee

What you'll learn

  • Le Basi del Rigging in Cat e 3ds max

Requirements

  • 3ds max 2013 e Superiore

Description

Argomenti: Analisi dettagliata del Rig in Cat, gestione del rig preimpostato e modifica del rig tramite parametri manuali, esempi di personalizzazione delle mesh rig e loro salvataggio per velocizzare il workflow di lavorazione, analisi dettagliata dei parametri per arti, incluse gambe, braccia, spina dorsale, testa, mani, coda. Utilizzo del modificatore skin in cat per deformazione durante le fasi di animazione, pesatura delle bone e dei vertici mesh. Esempi di creazione mesh rig animatic per animazione di pre visualizzazione utilizzata in ambito cinematografico. Gestione avanzata dei gizmo di controllo sul rig bipede per estendere i controlli di animazione, comparazione rig mesh di charater studio e cat. Introduzione al movimento parametrico in cat motion.

Allegate alle lezioni sono disponibili i file di esercizio compatibili in 3ds max 2013\14 e superiore.

Who this course is for:

  • 3D Artist, Modellatori 3D, Studenti, Insegnati, Designer

Course content

3 sections • 25 lectures • 2h 56m total length

  • Preview04:49
  • 002_3dsmax 2014_Cat_Inserimento Rig manuale
    05:25
  • 003_3dsmax 2014_Cat_Inserire la Coda e Cancellare le Bone
    05:03
  • 004_3dsmax 2014_Cat_Rinominare le Ossa
    12:48
  • 005_3dsmax 2014_Cat_Copiare le Posizioni Arti e Ossa
    04:30
  • 006_3dsmax 2014_Cat_Personalizzare e salvare il Rig Cresta
    06:44
  • 007_3dsmax 2014_Cat_Aggiungere Bone Ausiliarie
    03:13

  • 008_3dsmax 2014_Cat_Modificare la Testa Custom Mesh
    06:35
  • 009_3dsmax 2014_Cat_Custom Mesh Testa Drago
    04:59
  • 010_3dsmax 2014_Cat_Hub Parentele e Movimento
    04:40
  • Preview09:09
  • 012_3dsmax 2014_Cat_Spine Curvatura Grafica Clow
    08:17
  • 013_3dsmax 2014_Cat_Gambe e Braccia
    11:11
  • Preview07:54
  • 015_3dsmax 2014_Cat_Coda e Parametri
    02:08

  • 016_3dsmax 2014_Cat_Preparazione Rig Leone
    04:38
  • 017_3dsmax 2014_Cat_ Rig Manuale Leone 1
    12:09
  • 018_3dsmax 2014_Cat_ Rig Manuale Leone 2
    05:58
  • 019_3dsmax 2014_Cat_ Skin e Envelope Leone
    07:08
  • 020_3dsmax 2014_Cat_ Skin e Pesatura Vertici Leone
    08:34
  • 021_3dsmax 2014_Cat_ Skin e Animazione Leone
    07:57
  • 022_3dsmax 2014_Cat_ Creazione Animatic Leone
    14:18
  • 023_3dsmax 2014_Cat_ Inserire i Gizmo Manipolatori
    08:06
  • 024_3dsmax 2014_Cat_Animazione con i Gizmo
    08:00
  • 3dsmax 2014_Cat_Saluti e Anticipazioni
    01:57

Instructor

Marcello Pattarin
Trainer e Beta Tester 3ds max
Marcello Pattarin
  • 4.6 Instructor Rating
  • 286 Reviews
  • 1,868 Students
  • 103 Courses

Marcello Pattarin 

Si è laureato all'Accademia di Belle Arti di Brera, diplomato alla scuola d'arte superiore applicata all'industria del Castello Sforzesco di Milano, diplomato al Liceo Artistico Primo di Milano, specializzato in illustrazione pubblicitaria, architettonica, si è specializzato nella creazione di video corsi per 3ds max, creazione contenuti 3D e Beta Tester per 3ds max.


Con ventennale esperienza nell'utilizzo del software per modellazione, rendering animazione e Fx è stata la prima realtà italiana a realizzare video corsi dedicati al Rendering e successive produzioni, oggi arrivate a più di 5000 video lezioni, distribuite sui più importanti siti di grafica 3D internazionali.


 

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