Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
3ds max Arnold Materials Module 2
Rating: 4.8 out of 5(24 ratings)
87 students

3ds max Arnold Materials Module 2

In this Course for Arnold in 3dsmax we will study the Materials ( Multilingual Course: English and Italian )
Last updated 5/2026
English

What you'll learn

  • Studieremo i Materiali di Arnold in molteplici situazioni ed esempi.
  • We will study Arnold Materials in multiple situations and examples.
  • Utilizzo Dettagliato del Materiale Base di Arnold.
  • Detailed Use of Arnold's Base Material.
  • Gestione e Utilizzo dei Materiali Two Side, Lambert e Matte.
  • Management and Use of Two Side, Lambert and Matte Materials.
  • Detailed Usage of Arnold's Base Material, Two Side, Lambert, Matte, Hair, Car Paint
  • Conversione dei Materiali da Substance Painter e da Mental ray.
  • Converting Materials from Substance Painter and Mental Ray.
  • Utilizzo del Materiale Hair e sue Impostazioni Base e Avanzate.
  • Using the Hair Material and its Basic and Advanced Settings.
  • Gestione del Materiale Car Paint Utilizzato nella Creazione di Vernici per Auto.
  • Car Paint Material Management Used in the Creation of Car Paints.

Course content

11 sections74 lectures8h 55m total length
  • Materiale e Parametri Base11:50
  • Material and Basic Parameters11:50
  • Materiale e Parametri Base 211:36
  • Material and Basic Parameters 211:36
  • Caustiche e Illuminazione4:43
  • Caustics and Illumination4:43

Requirements

  • Basic knowledge of 3ds max / Conoscenza base 3ds max

Description

Note: This is a multilingual course, you will find lessons in Italian as your native language, and in English via AI speakers, the exercise files are attached to the Italian lessons


3ds max Arnold the Materials. Volume 2

Topics: detailed analysis of the materials present in Arnold and their parameters.

Management of Caustics, Conversion of materials from Substance Painter and Mental ray.

Car Paint Materials, Hair Materials, Two Side Materials, Lambert Materials, Sub Surface Scattering.

Shadow Management, Metal Management, Skin Management, Use of Shaders for Materials.

3ds max 2018 files are available attached to the lessons.

System Requirements: 3ds max 2018 and above.

Note: the exercise files are attached to lesson 2 "Material and Basic Parameters 2"


3ds max Arnold i Materiali. Volume 2

Argomenti: analisi dettagliata dei materiali presenti in Arnold ed i loro parametri.

Gestione delle Caustiche, Conversione dei materiali da Substance Painter e Mental ray.

Materiali Car Paint, Materiali Hair, Materiali Two Side, Materiali Lambert, Sub Surface Scattering.

Gestione delle Ombre, Gestione Metallo, Gestione Skin, Utilizzo degli Shader per i Materiali.

Allegate alle lezioni sono disponibili i file 3ds max 2018.

Requisiti di Sistema: 3ds max 2018 e superiore.

Nota: i file di esercizio sono allegati alla lezione 2 " Materiale e Parametri Base 2 "

Aggiornamenti: Sono stati allegati i file di esercizio compatibili per 3ds max 2019, per 3ds max 2020 e superiore.


Who this course is for:

  • 3D Artist, Designer, Studenti, Insegnati, Architetti, Geometri,
  • 3D Artist, Designer, Students, Teachers, Architects, Surveyors,