
Configure 3ds Max by setting units to millimeters, gamma, and preferences, then customize the user interface and enable auto backup. Arrange modifiers and windows, and prepare render options.
Explore proxy objects to boost exterior scene performance in 3ds max and v-ray, pack textures with resource collector, manage texture paths, and optimize memory use.
Learn advanced 3ds max and V-ray techniques for architectural visualization, including falloff and Fresnel refraction, texture manipulation with checker, noise, tiles, and procedural maps.
Demonstrates using a black and white mask to drive transparency in a plain material, showing how transparency parameters control textures for leaves, trees, nets, and greenery.
Master advanced glass in 3ds max and V-ray for architect by addressing reflections and distortions on large planes with noise and bump adjustments and tuned glass parameters.
Create an iron-painted roof material in 3ds Max with V-Ray, focusing on diffuse lighting and restrained reflections. Enhance realism through post-processing in Photoshop and render channel workflows.
Explore how to create architectural concrete in 3ds max with V-ray, using textures, reflection, bump maps, and color correction to render realistic concrete in different colors.
Apply roof and asphalt textures for a cottage in 3ds max and V-ray, build material groups, and choose floor and wood textures for lower and upper levels.
Texturing a cottage in the viewport, this lecture demonstrates applying textures, selecting polygons, and aligning textures horizontally across mirrored sides.
Explore texture strategies for cottage visuals by avoiding tiling through adjusting texture directions and filling textures in multiple directions, even when you don’t change texture sizes.
Learn to set up a physical camera in 3ds max and V-ray, position with a target, manage clipping, shutter speed, white balance, and the 70/30 composition rule.
Discover practical lighting and render setup for architecture using V-ray and physical camera, including sun angle, sky environment map, exposure, shadows, and postproduction tips.
Configure a batch render with four render tasks, each assigned to a camera around the house, and save the outputs to a folder using the chosen resolution and gamma settings.
Learn how to create a winter mood in 3ds max with V-ray by applying snow textures, displacement maps, and thoughtful lighting to achieve natural, artistic snow scenes.
Learn snow creation for architectural visualization by shaping snow mountains and hills with planes and vertices, using lighting to cast shadows and refine geometry.
Explore creating a wet asphalt effect in 3ds max and v-ray by building simple concrete materials, adjusting lighting for reflections, and iterating renders to achieve realistic wet surfaces.
This course is going to help you to gain the skill of photorealistic 3d visualization in 3ds Max and V-ray. You’ll learn all the secrets of photorealistic rendering, complex Vray materials and correct postprocessing in Photoshop. You’ll be able to make some special schticks that will speed up your work in several times.
If you’re a beginner in this business, this training will give you a quick start in the profession. It will take you about one month to become able to make professional renders, which are indistinguishable from photos.
If you already work in 3ds max, in this course you’ll learn some special tricks with lighting and render settings, which are going to improve the quality of your renders.
If you still don’t know, what you are going to do, this is a good chance to become an experienced 3d artist. Today this profession is in great demand and the market of the architectural 3d visualization needs good specialists.
This course covers the topics of:
After training you will be able to: