
In this video, I will show you where to find the software we will be using.
3ds Max - https://www.autodesk.eu/products/3ds-max/free-trial
Vray - https://www.chaosgroup.com/download-free-trials
Photoshop - https://www.adobe.com/products/photoshop/free-trial-download.html
Now we will use an awesome plugin called by CG Source. Go to
https://www.cg-source.com/floorgenerator.php
You will need to log in its free.
Once logged in download
Multi Texture Map
Floor Generator and
Now open up the files in your downloads and extract them.
Lets start with Multi texture.
Select your version of 3ds Max, so in my case I am using 2016. I will right click and copy that into the plugins folder with is located in C:\Program Files\Autodesk\3ds Max 2016\plugins
Next up Floor Generator goes in the same place so select 2016 and paste it in the plugins folder.
Lets save our scene and reopen to load the new plugins.
Using the light bulb in the bottom toolbar we can isolate just the walls and floor.
Now what we want to do is create a rectangle spline. Go to Create Shapes and Rectangle.
Make sure snaps is on hit T to go to top view and create a rectangle the size of the room. Then in the front view (F) align the new rectangle with the floor.
F3 will make the viewport change to wireframe. Now with the rectangle selected add the Floor Generator modifier. In here we can change the Width to 15cm and Length to 600cm
Looking good, now we have the floor in we will need to move everything that was on the floor up a little. Lets do this in the left view.
In this lesson we have installed 2 plugins and made our wooden floor. Next up we will look at adding a camera and lights.
https://leomoon.com/downloads/plugins/ies-lights-pack/
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Render on,
Jake