3ds max 2020 Workflow Game Design PBR
5.0 (1 rating)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
4 students enrolled

3ds max 2020 Workflow Game Design PBR

In Questo Corso Studieremo il Workflow di Lavoro tra 3ds max, Substance Painter e Marmoset Toolbag.
New
5.0 (1 rating)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
4 students enrolled
Created by Marcello Pattarin
Last updated 5/2020
Italian
Current price: $29.99 Original price: $119.99 Discount: 75% off
30-Day Money-Back Guarantee
This course includes
  • 3.5 hours on-demand video
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Modellazione Low Poly High Poly in 3ds max.
  • Nuovo Modificatore Chamfer 3ds max 2020.
  • Painting 3D del modello in Substance Painter.
  • Render in Marmoset Toolbag.
  • Unwrap in 3ds max 2020.
  • Render in Iray Substance Painter.
Requirements
  • 3ds max 2020 e Superiore. Substance Painter 2018.3.1 e Superiore. Marmoset Toolbarg 3.08 e Superiore
Description

Questo corso affronta il corretto workflow per realizzare modelli destinati al mondo game AR / VR, Low Poly PBR.

In questo corso studieremo il nuovo modificatore chamfer di 3ds max 2020, per la preparazione dei modelli low poly e high poly destinati al mondo game e AR / VR e Design.

Faremo in 3ds max il mapping tramite unwrap e studieremo come esportare correttamente il modello per Substance Painter.

All'interno di Substance Painter prepareremo i vari materiali PBR e studieremo l'utilizzo dei layer, le maschere, i generatori, gli hard surface, faremo il render in Iray e vedremo come esportare il modello per Marmoset Toolbag.

In Marmoset Tolbag studieremo come impostare i materiali, illuminazione, render statici, animazione e player AR / VR.

Allegate alle lezioni sono disponibili i file di esercizio compatibili 3ds max 2020_2019 e superiore.

i file di esercizio compatibili Substance Painter 2018.3.1 e superiore.

i file di esercizio compatibili Marmoset Toolbag 3.08 e superiore.

Nota: i file di esercizio sono allegati alla lezione: 002_Tipologie di Angoli_3ds max 2020

Nota: alcune funzioni del modificatore chamfer in 3ds max 2020, non sono compatibili al 100% in 3ds max 2019.

Who this course is for:
  • Architetti, Geometri, Designer, Studenti, Insegnati, 3D Artist
Course content
Expand all 32 lectures 03:20:49
+ 3ds max 2020: Modellazione Low e High Poly
16 lectures 01:41:02
002_Tipologie di Angoli_3ds max 2020
04:30
003_Angolo e Bias Finale_3ds max 2020
04:49
004_Smusso e Output_3ds max 2020
02:29
005_Profondità e Peso_3ds max 2020
05:44
006_Il Controllo del Peso_3ds max 2020
08:59
007_Il Controllo del Crease_3ds max 2020
07:41
008_Limitare L'effetto_3ds max 2020
02:06
009_Gestione Fori e Insert_3ds max 2020
09:05
011_High e Low Poly_3ds max 2020
09:42
012_Smusso e Materiali_3ds max 2020
04:32
013_Dettagli Poligonali_3ds max 2020
05:51
014_Dettagli con Smusso_3ds max 2020
04:48
015_Unwrap_3ds max 2020
16:50
016_Export Modelli_3ds max 2020
03:43
+ Substance Painter
9 lectures 01:04:49
017_Bake Normal Map_Substance Painter
04:24
018_Substance Bake Mappe
04:15
019_Substance Painter e i livelli
06:49
020_Substance Painter Generatori
09:03
021_Substance Painter Emissione
02:25
022_Substance Hard Surface
12:27
024_Substance Mappe di Altezza
05:05
025_Substance Esportazione Mappe
07:12
+ Marmoset Tolbag
7 lectures 34:58
026_Marmoset Materiali e Luci
08:52
027_Marmoset Impostazioni Render
05:06
028_Marmoset Fotocamera
03:57
029_Marmoset Rendering Immagini
03:45
030_Marmoset Animazione
04:41
031_Marmoset Viewer Real Time
03:46
032_Conclusione Corso
04:51