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The Complete Unity 5 Intro - Learn to Build and Design Games
Rating: 4.4 out of 5(284 ratings)
2,471 students

The Complete Unity 5 Intro - Learn to Build and Design Games

Everything you need to know to get started in the world of Game and Level Development with Unity 5 from the ground up!
Created by3dmotive LLC
Last updated 9/2016
English

What you'll learn

  • Learn from start to finish out to begin building levels and game spaces with the latest version of Unity
  • Learn the UI, viewport controls, and all the tools you need to start using Unity confidently to be able to start building levels and games

Course content

5 sections83 lectures5h 56m total length
  • Download Course Files Here!0:06
  • Introduction1:27
  • Downloading and Installing Unity3:57
  • Creating Your First Project2:50
  • Interface Layouts5:55
  • The Asset Store3:27
  • Viewport Navigation7:08
  • Maximizing Panels3:58
  • Transformations9:47
  • GameObjects and the Object Inspector8:03
  • Starting Your First Game3:36
  • Floors and Materials5:13
  • Mesh Snapping4:23
  • Adding a Roller Ball7:21
  • Camera Controls3:28
  • Meshes and Collisions4:07
  • Completing the Project4:20

Requirements

  • A copy of Unity 5 - A free trial version is available online, and the first section even covers downloading and installing

Description

In this course, instructor Alan Thorn explains everything you need to get started in Unity 5, even if you're completely new to game development. Through clear and concise examples, he will be exploring all of the necessary basics of Unity in a practical context and be covering topics ranging from user interface navigation and viewport controls all the way through some of the more in-depth features such as terrain creation, lighting, materials, particle effects, and animation to name a few. If you're ready to start making games, this course has everything you need!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Alan Thorn is a freelance game developer and author with over 12 years of industry experience. He is the founder of London-based game studio, Wax Lyrical Games, and is the creator of award-winning adventure game Baron Wittard: Nemesis of Ragnarok. He has worked freelance on over 500 projects worldwide including games, simulators, kiosks, and augmented reality software for game studios, museums and theme parks. He has spoken on game development at universities throughout the UK, and is the author of nine books on game development, including Teach Yourself Games Programming, Unity 4 Fundamentals and the highly popular UDK Game Development.

Who this course is for:

  • Intermediate and Beginners alike who are interested in starting their career learning game engines and how games are built