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The Complete Beginner's Guide to Maya for Games
Rating: 4.4 out of 5(40 ratings)
751 students

The Complete Beginner's Guide to Maya for Games

Learn the basics of Maya with a focus on game assets! We'll go from the very beginning - to making our first prop!
Created by3dmotive LLC
Last updated 9/2016
English

What you'll learn

  • Learn the basics of Maya from the ground up
  • Learn the basics of using Maya for making game assets

Course content

5 sections39 lectures7h 53m total length
  • Introduction0:50

    Source files for Section 1

  • Interface 111:15
  • Interface 28:06
  • Interface 311:18
  • UI Customization 110:29
  • UI Customization 27:49
  • Primitives - Asset Creation 110:57
  • Primitives - Asset Creation 215:43

Requirements

  • Autodesk Maya - Download your free trial copy here - www.autodesk.com/products/autodesk-maya/free-trial

Description

In this Complete Beginner's course, we cover the absolute basics of getting you started using Maya with a focus on games, starting from the absolute first time opening the software - all the way through modeling, unwrapping, and texturing your first game asset! We'll start off with some basic introductions to the UI and software, and dive right in to many of the common tools you'll need for game asset modeling.

"Learn by doing" as we take you through the complete process of modeling our military style radio prop, unwrap the asset, and cover basic texturing techniques for the asset. If you've ever wanted to learn the important features of Maya for Games, but weren't sure where to go, this course has you covered!

 

About the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.

Who this course is for:

  • Absolute beginners to Maya who have never opened the software
  • Anyone interested in using Maya to create game assets