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Sculpting CG Creatures in ZBrush: Tsathoggua
Highest Rated
Rating: 4.7 out of 5(12 ratings)
270 students

Sculpting CG Creatures in ZBrush: Tsathoggua

Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush
Created by3dmotive LLC
Last updated 2/2015
English

What you'll learn

  • Sculpt a complex monster bust using ZBrush
  • Master ZBrush's features for creating large and small surface details

Course content

4 sections27 lectures5h 31m total length
  • Introduction1:07

    Stephen introduces Tutt's Soga, a frog-like deity creature, in ZBrush, importing tongue parts, forming arms from diamond mesh cylinders, adding fat, shaping teeth, and reviewing the model from all angles.

  • Beginning Dynamesh Sculpting15:45
  • Working on the Torso and Head14:58
  • Importing the Tongue and Reworking It14:00
  • Creating an Arm15:04
  • Tweaking Proportions and Torso Sculpting13:49
  • Further Adjustments and Creating Teeth10:22

Requirements

  • Pixologic's ZBrush sculpting software

Description

For this course, we explore Dynamesh sculpting in ZBrush and we're continuing our cosmic entity series by working on Tsathoggua, one of the Old Gods and rival of Cthulhu. We'll be delving into dyamesh by first adding basic foundational shapes, and then expanding on those foundations to further create the warty details that best fit this frog-like creature. We'll then use a combination of alphas, layers and several different brushes to achieve all the final details that make up the swampish visage that is none other than Tsathoggua!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Who this course is for:

  • Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters