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Sculpt a Complex Catacomb Environment Scene with ZBrush
Rating: 4.6 out of 5(8 ratings)
147 students

Sculpt a Complex Catacomb Environment Scene with ZBrush

Use ZBrush to sculpt a cinematic horror environment
Created by3dmotive LLC
Last updated 3/2019
English

What you'll learn

  • Learn to create quick proxy models for scene preview
  • Be able to quickly create individual environment component pieces
  • Learn to visualize how to take simple constructs to create a complicated environment scene

Course content

4 sections34 lectures7h 5m total length
  • Download Source files here!0:04
  • Introduction to the Course1:28
  • Reviewing Concept and Proxy Modeling19:47
  • Creating Fencing16:20
  • Positioning and Scaling the Fencing15:34
  • Graveyard Crosses15:04

    Model a simple cemetery wall fence in ZBrush using spear-point toppers, refine with Dynamesh and ZRemesh, and arrange sections for a cohesive enclosure.

  • Tombstones Among Us16:02

    Design a haunted graveyard scene in ZBrush by blocking walls, mausoleum, and gate, then shape cobblestone paths, overgrown grass, and decayed details for a moody cinematic environment.

Requirements

  • Access to ZBrush
  • A basic working understanding of ZBrush is helpful, though beginner topics are covered

Description

Students taking the Catacomb in ZBrush course will learn how to take a basic quick sketch of a scene and create simple geometry to approximate a proxy/temporary version. They'll next learn to create, duplicate within a subtool, and modify their meshes to create several versions of individual items to create interest. They'll create separate component subtools in multiple files for later importing into the final scene. The transpose action line is an invaluable tool to help modify geometry quickly and easily to adjust to the required shapes. Also indisposable is the deformation palette with many key functions that assist in helping to quickly and efficiently create meshes in Zbrush. Creating multiple copies of subtool meshes within those same subtools is paramount in interacting multiple instances of geometry that will quickly 'fill out' spaces needing substance. Boolean operations will also play a deciding factor in taking simple geometry and 'hollowing out' more detailed areas for better atmosphere. Adding text, while using the text as actual booleans, will be important in adding script to the tombstones etc to help make a believable graveyard scene.

Who this course is for:

  • Students familiar with Zbrush and wishing to understand how to create a complete scene