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Learn to Concept Matte Paintings for Games and Film
Rating: 4.4 out of 5(162 ratings)
976 students

Learn to Concept Matte Paintings for Games and Film

Learn the Techniques for Creating Believable Environment Concepts
Created by3dmotive LLC
Last updated 9/2016
English

What you'll learn

  • Utilize foundations for concepting environments
  • Utilize Value Sketching
  • Understand Photobashing to create convincing environment designs

Course content

2 sections17 lectures2h 46m total length
  • Download Course Files Here!0:04
  • Introduction0:49
  • Understanding Perspective15:06
  • Lighting Basics8:02
  • Values and Tonal Range6:25
  • Composition Basics5:21
  • Composition Examples8:58

    Explore how composition guides the viewer’s eye to a focal area through visual guides, lines, and movement, using contrast, color, and saturation to tell a compelling story in matte paintings.

  • Brushes and Photoshop Setup5:51
  • Thumbnailing6:22
  • Roughing in the Forms18:58
  • Solidifying the Forms13:01

    Prioritize value over color to create believable matte paintings, then refine textures with small brushes and careful overpainting, guided by nature and master works to shape composition and focal point.

Requirements

  • Adobe Photoshop

Description

This 2D environment design course covers the basic principles of creating environment design, and the foundation and methods of creating environment design from start to finish. Here you will take a journey through the whole process which is very commonly used in the film and video game industry. Starting with basics like perspective, lighting, value structure, composition and then taking you through each and every step and ending with the demonstration of good use of photo bashing technique. Here the clearly explained and demonstrated workflow will make it very easy for the beginners to start their artistic journey.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Waqas Malik is an environment concept artist based in Pakistan. He studied fine arts and digital art, and loves creating visual stories using skills in the digital medium. Waqas' focus is in creating video games and movies. He have worked freelance for studios and now i am working full time on his own CG project.

Who this course is for:

  • This course is for the beginners who are having difficulty finding a workflow to start their artistic journey.