Learn the "Hand-Painted" texturing style for video games
4.6 (492 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
25,700 students enrolled

Learn the "Hand-Painted" texturing style for video games

How to texture weapons and assets for your game props in the classic hand-painted texturing style!
4.6 (492 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
25,700 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
English
English [Auto]
Current price: $20.99 Original price: $29.99 Discount: 30% off
5 hours left at this price!
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This course includes
  • 5.5 hours on-demand video
  • 2 articles
  • 2 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Learn the basics of modeling and unwrapping a low poly sword
  • Learn the fundamentals of creating beautiful "hand-painted" textures in Photoshop
Requirements
  • Adobe Photoshop
  • Maya is helpful, but not mandatory to follow along when painting
Description

Join over 23,000+ students in Udemy's #1 Game Art and Hand Painted Texturing course.

In this tutorial, we'll show you the creation process for modeling and texturing low poly weapons, with a strong emphasis on hand-painted texture maps. We'll start by modeling a sword in Maya, show the unwrapping process, and take you step-by-step through creating the hand-painted stylized textures for both a sword and a shield asset.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


About the Instructor:

Tyson Murphy attended the animation program at Brigham Young University. He's since worked for Disney Interactive (Avalanche), Chair Entertainment, and currently works as a Senior Character Artist on World of Warcraft for Blizzard Entertainment.

Who this course is for:
  • Absolute beginners who have an interest in texturing game props with the hand-painted style
  • Beginners to Maya
  • Beginners to Photoshop
  • Anyone interested in learning the basics of prop modeling and texturing
Course content
Expand all 27 lectures 05:29:03
+ Modeling and Unwrapping the Sword
11 lectures 01:30:26
Download Course Files Here!
00:04

Source files for the course

Preview 01:20
Adding Depth to the Blade
10:12
Finishing up the Blade Model
07:00
Modeling the Hilt
06:31
Modeling the Handle
11:50
Final Adjustments to the Model
05:26
Unwrapping the Sword 1
18:52
Unwrapping the Sword 2
16:03
Adding the Shield to the UVs
06:52
+ Texturing the Sword
8 lectures 02:20:26
Hand Painting the Blade
23:14
Painting the Blade's Detail
16:23
Backside of the Blade
23:03
Painting the Hilt
19:53
Painting the Handle
16:52
Sword's Final Details
18:13
+ Texturing the Shield
8 lectures 01:38:10
Hand Painting the Shield 1
22:04
Hand Painting the Shield 2
17:42
Hand Painting the Shield 3
14:53
Hand Painting the Shield 4
13:32
Hand Painting the Shield 5
19:19
Adjusting the Resolution / Conclusion
04:23
Bonus Lecture: Further Learning with 3dmotive
00:18