Learn the "Hand-Painted" texturing style for video games
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- Learn the basics of modeling and unwrapping a low poly sword
- Learn the fundamentals of creating beautiful "hand-painted" textures in Photoshop
- Adobe Photoshop
- Maya is helpful, but not mandatory to follow along when painting
Join over 23,000+ students in Udemy's #1 Game Art and Hand Painted Texturing course.
In this tutorial, we'll show you the creation process for modeling and texturing low poly weapons, with a strong emphasis on hand-painted texture maps. We'll start by modeling a sword in Maya, show the unwrapping process, and take you step-by-step through creating the hand-painted stylized textures for both a sword and a shield asset.
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
About the Instructor:
Tyson Murphy attended the animation program at Brigham Young University. He's since worked for Disney Interactive (Avalanche), Chair Entertainment, and currently works as a Senior Character Artist on World of Warcraft for Blizzard Entertainment.
- Absolute beginners who have an interest in texturing game props with the hand-painted style
- Beginners to Maya
- Beginners to Photoshop
- Anyone interested in learning the basics of prop modeling and texturing