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Learn Maya 2017 for Game Development
Rating: 4.3 out of 5(58 ratings)
526 students

Learn Maya 2017 for Game Development

Learn the basics of one of the industry's most powerful 3d modeling and animation softwares for games and film!
Created by3dmotive LLC
Last updated 4/2017
English
English [Auto],

What you'll learn

  • Navigate through the Maya UI and core interface features
  • Use polygonal modeling and UV mapping for games with Maya
  • Use and understand Maya character rigging and animation tools

Course content

5 sections36 lectures6h 0m total length
  • Download Source files here!0:04
  • Introduction to the course0:33

    Take a practical approach to the inner workings of Maya 2017 for game development, moving through modeling, rigging, animation, and rendering by creating a small character project.

  • Requirements4:24

    Identify minimum hardware and software needs for Maya 2017 in game development, including graphics card options, RAM guidelines, Maya versions (student, LT, full), and the necessity of a three-button mouse.

  • How Maya Works11:47

    Explore how Maya uses a dependency graph of DG and DAG nodes, with attributes connecting transform and shape, and see how the node editor and MEL scripting power automation.

  • User Interface19:58

    Explore Maya's modular user interface, customize shelves, layouts, and workspaces, and use panels like the time slider, outliner, and attribute editor to streamline modeling and animation.

  • Navigating19:07

    Master Maya navigation and the three basic transformations—translate, rotate, scale—along with orbit, pan, dolly, orthographic vs perspective views, and parenting, plus marking menus and hotkeys in viewport 2.0.

  • Projects and Files8:18

    Set the Maya project root to create a relative workspace, preventing broken texture references when folders move. Save as ASCII or binary, and enable SBX or OBJ exports for pipelines.

  • Help Menu6:11

    Access Maya help documents, what's new, and the Maya learning channel for tutorials; provide feedback, report bugs, and explore bonus tools for scripting, textures, and master classes.

Requirements

  • Access to Autodesk's Maya 2017
  • Access to a PC, keyboard, mouse, etc.
  • Access to Photoshop or a similar image editing software

Description

In this course, you will be receiving a comprehensive introduction to Maya 2017! Here, we will cover how Maya works, starting with navigating its UI, and then building a project that will take us through the different aspects of Maya's organizational tools.  For the modelling pipeline, we will be covering polygonal modeling, texturing, and UV mapping as we get our feet wet with some of these introductory-level tools.  Next, we will dive right into some of the tech art and animation tools as we discuss various topics related to both character rigging and animation.  And to put a final touch on the basics, we will then give an overview on the rendering within Maya.  From there, we will move on to some of the more advanced and newer features of Maya 2017.  This section will include the Arnold rendered, the new blendshape editing tools, the PSD system, and the Time Editor.  whether you are just starting in computer animation or a veteran that wants to review the latest tools available, this course has something for you!

More about the Instructor:

Chad Robert Morgan used his veteran’s benefits he earned from his tour in the US Navy to go to Sonoma State University where he earned his bachelors degree in Computer Science. He got his first job in the industry right after graduation with LucasArts where he learned how to rig characters in SoftImage and Maya, as well as how to apply his programming knowledge with MEL. Chad has worked in both film and games for nearly 20 years. Currently he runs his own company, Spectral Ink Productions, which published its first mobile game The Last Rite – Endless Nightmare, as well as working with University of California Irvine on an educational game. Chad also works for Whitemoon Dreams, the makers of WarMachine:Tactics.

Who this course is for:

  • Anyone new to Maya
  • Those familiar with Maya but wish to review the new features of Maya 2017