Learn Killer Tips in Unity 5!
- 2 hours on-demand video
- 2 articles
- 2 downloadable resources
- Full lifetime access
- Access on mobile and TV
- Certificate of Completion
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- Create codeless mini-maps
- Develop easy- to-use event systems
- Customize the Unity Editor
- You will need access to Unity 5
In this 3dMotive course for intermediate viewers, instructor Alan Thorn explores a collection of high-powered tips and tricks for increasing your productivity in Unity 5. Learn how to build codeless minimaps, create save game states, make split-screen games, develop a custom event system, extend the Unity Editor and lots more besides. This course presents a bite-size collection of tips and tricks that’ll help you see Unity in completely new ways!
More about the Instructor:
Alan Thorn is a multidisciplinary game developer, author and educator with 16 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written twenty-two technical books on game development and presented eighteen video training courses from Microsoft, Packt Publishing and 3DMotive. These courses cover game-play programming, Unity development, 3D modelling and animation. Additionally, he has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and as a Senior Lecturer at 'Teesside University'.
- Unity users seeking to create games.
- Hobbyists and Professionals.