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30-Day Money-Back Guarantee

This course includes:

  • 5 hours on-demand video
  • 2 articles
  • 3 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
Design 3D & Animation Game Texturing

Learn Hand-Painted Texturing for Game Environments

Explore the techniques for modeling and texturing this stylized cabin using hand-painted textures!
Rating: 4.4 out of 54.4 (220 ratings)
2,876 students
Created by 3dmotive LLC
Last updated 9/2016
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Understand the basic modeling principles to create and UV the assets in the video
  • Learn the hand-painted texturing style to texture the stylized cabin

Requirements

  • Autodesk Maya
  • Adobe Photoshop or a similar painting program

Description

In this course, we're going to be exploring the process of modeling and hand painting a rickety old cabin! We'll start off by reviewing the concept art and blocking out some base shapes, and from there jump into the wonderful world of UV unwrapping. Next, we'll be taking a look at the different stone, metal, and wood surface types we'll be painting, discuss and decide where we can save some texture resolution by sharing UV space, and then get moving on bringing the texture and visual look and feel of this low-poly cabin to life!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. Zbrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

Who this course is for:

  • Students interested in learning to paint and texturing in this unique style

Course content

3 sections • 35 lectures • 4h 52m total length

  • Download Course Files Here!
    00:06
  • Preview01:31
  • Planning Phase
    04:51
  • Blocking out the Forms
    14:43
  • Modeling the Pillar
    10:48
  • Modeling the Foundation
    06:19
  • Building the Door Frame
    07:20
  • Modeling the Wood Supports
    03:58
  • Modeling the Shingles
    05:34
  • Modeling the Shingles 02
    07:05
  • Modeling the Window Frame
    06:58
  • Modeling the Sign
    15:23

  • Preview00:50
  • Packing UVs
    09:20
  • Painting Stone
    10:46
  • Painting Stone 02
    10:31
  • Painting Wood
    10:48
  • Painting Wood Timelapse
    13:34
  • Painting the Shingles
    24:54
  • Preview04:28
  • Painting the Brick Wall
    15:25
  • Painting the Brick Wall Timelapse
    16:13

  • Preview00:57
  • Painting Metal 01
    15:24
  • Painting Metal 02
    13:32
  • Painting the Metal 03
    12:40
  • Painting Metal 04
    04:32
  • Painting Stone
    09:35
  • Painting the top Shingles
    04:57
  • Adjusting the Shingle Colors
    03:18
  • Preview08:11
  • Painting the Final Metal
    10:59
  • Creating a Basic Alpha
    04:27
  • Final Touches
    02:28
  • Bonus Lecture: Further Learning with 3dmotive
    00:18

Instructor

3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
3dmotive LLC
  • 4.2 Instructor Rating
  • 7,563 Reviews
  • 78,201 Students
  • 143 Courses

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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