Learn Hand-Painted Texturing for Game Environments
4.4 (210 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
2,802 students enrolled

Learn Hand-Painted Texturing for Game Environments

Explore the techniques for modeling and texturing this stylized cabin using hand-painted textures!
4.4 (210 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
2,802 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
English
English [Auto-generated]
Current price: $18.99 Original price: $29.99 Discount: 37% off
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This course includes
  • 5 hours on-demand video
  • 2 articles
  • 3 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Understand the basic modeling principles to create and UV the assets in the video
  • Learn the hand-painted texturing style to texture the stylized cabin
Requirements
  • Autodesk Maya
  • Adobe Photoshop or a similar painting program
Description

In this course, we're going to be exploring the process of modeling and hand painting a rickety old cabin! We'll start off by reviewing the concept art and blocking out some base shapes, and from there jump into the wonderful world of UV unwrapping. Next, we'll be taking a look at the different stone, metal, and wood surface types we'll be painting, discuss and decide where we can save some texture resolution by sharing UV space, and then get moving on bringing the texture and visual look and feel of this low-poly cabin to life!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. Zbrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

Who this course is for:
  • Students interested in learning to paint and texturing in this unique style
Course content
Expand all 35 lectures 04:52:43
+ Modeling the Assets
12 lectures 01:24:36
Download Course Files Here!
00:06
Planning Phase
04:51
Blocking out the Forms
14:43
Modeling the Pillar
10:48
Modeling the Foundation
06:19
Building the Door Frame
07:20
Modeling the Wood Supports
03:58
Modeling the Shingles
05:34
Modeling the Shingles 02
07:05
Modeling the Window Frame
06:58
Modeling the Sign
15:23
+ Painting Stone, Wood, Shingles, and Bricks
10 lectures 01:56:49
Packing UVs
09:20
Painting Stone
10:46
Painting Stone 02
10:31
Painting Wood
10:48
Painting Wood Timelapse
13:34
Painting the Shingles
24:54
Painting the Brick Wall
15:25
Painting the Brick Wall Timelapse
16:13
+ Painting Metal and Stone, Polishing the Textures, and Final Presentation
13 lectures 01:31:18
Painting Metal 01
15:24
Painting Metal 02
13:32
Painting the Metal 03
12:40
Painting Metal 04
04:32
Painting Stone
09:35
Painting the top Shingles
04:57
Adjusting the Shingle Colors
03:18
Painting the Final Metal
10:59
Creating a Basic Alpha
04:27
Final Touches
02:28
Bonus Lecture: Further Learning with 3dmotive
00:18