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Learn Creature Animation with Maya for Games and Film
Rating: 4.2 out of 5(32 ratings)
332 students

Learn Creature Animation with Maya for Games and Film

Using Autodesk's Maya, get a comprehensive look at animating a non-humanoid creature as we animate this raptor model!
Created by3dmotive LLC
Last updated 4/2017
English
English [Auto],

What you'll learn

  • Learn to animate creatures and bipeds in Maya
  • Learn simple tricks to animating an animal with a tail

Course content

1 section10 lectures1h 2m total length
  • Introduction1:10

    Source files for this course can be download with this link!

  • Rig Overview1:46

    Explore the raptor rig in Maya, verify all controls function, and examine features like IK leg, tail controls, selection sets, and stretch, squash, dynamic scale for animator flexibility.

  • Scene Overview1:04

    Create a Maya scene for the Meechie creature by arranging textured terrain, rocks, and holly trees, and adjust the rig's global scale to 0.5 using the reference editor.

  • Layout8:03
  • Blocking 017:22

    Block and refine a raptor run cycle in Maya, building poses, breakdowns, and a blocking pass by translating controls and adjusting limb and tail arcs with reference videos.

  • Blocking 024:24

    Explore blocking 02 in Maya for games and film, detailing changes to key poses for energy and weight, adding breakdowns, and iterating playback to refine timing.

  • Blocking 035:20
  • Polish 0114:57
  • Polish 0211:46
  • Polish 036:39

    Polish 03 refines creature animation in Maya by turning linear curves into smooth motion, emphasizing hand rotation, alternating ease, and detailed blocking to polished poses.

Requirements

  • Autodesk Maya

Description

In this course, instructor Prantik Madhukalya gives us a comprehensive look at his process for animating a non-humanoid creature. Here he will cover some basic rig functionality, scene layout, as well as walk through the layout, blocking, and polish stages of the animation process.

The pre-rigged character is also available as part of the course for you to practice with! (Students - please look under Section 1 / Lecture 1 downloads for the character to use with the lesson.)


More about the Instructor:

Prantik Madhukalya is a professional character animator currently living in Mumbai and working on Various Animated Series and DVD films. He holds a Bachelors in Animation and Multimedia from Picasso Animation College with Centennial College collaboration and has a skill set that includes 3D character animation, classical 2D animation, storyboard creation, Rigging, Skinning, and Hair/Fur systems.

Who this course is for:

  • Beginner to Intermediate animators already familiar with basic animation