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Design Game Design Unreal Engine

Advanced Texturing / Mesh Painting for Games in Unreal

Learn how to paint directly on your game assets in-engine and in real-time with UDK's Mesh Painting tools!
Rating: 4.4 out of 54.4 (12 ratings)
369 students
Created by 3dmotive LLC
Last updated 9/2016
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Learn to use UDK's Mesh Painting tools to paint advanced materials directly onto your game assets
  • Learn to create blend maps and shaders that add to existing materials on your world objects

Requirements

  • Photoshop or a similar image editing software
  • The UDK Game Engine

Description

This tutorial takes an advanced look at UDK’s mesh painting features for game art (often called vertex painting). We’ll go in-depth on how to create several advanced blending materials such as snow icing over stones, puddles that react to light, and cracked and weathered concrete.


About the Instructor:

Ryan Smith is a Technical Artist at Gearbox Software, who specializes in technical art and visual effects. With over 10 years experience working with the Unreal Engine, he is highly proficient with 3D Studio Max, Photoshop, and Zbrush. His specialties also include Shader Authoring, Visual Effects, Technical Art, MAXScript, and Optimizing Workflows.

Who this course is for:

  • Advanced students who have a strong understanding of materials and the UDK game engine

Course content

3 sections • 21 lectures • 3h 37m total length

  • Preview00:58
  • Preview04:50
  • Mesh Paint Basics
    18:29
  • Adding a Height Map for Better Transitions
    10:11
  • Mix Maps!
    17:10
  • Hard Surface with Blending Snow Material
    09:11
  • Soft Surface and Hard Surface UV Scales
    07:42
  • Transition and Alpha Blending
    07:00
  • Normal Map Intensity Control
    03:01
  • Vertex Displacement on the Snow
    04:17
  • Environment Map and Color Tint
    10:54
  • Hard Surface with Blending Sand Material
    06:32

  • Hard Surface to Liquid Transition Material
    25:29
  • Blending Environment Map Based on Lighting
    08:07
  • Transition Using a Wet Map
    19:54
  • Finishing Touches on the Liquid Material
    14:53
  • Preview06:36

  • Entropy Painting Material
    16:11
  • Adding Grime Functionality
    12:48
  • Finishing the Entropy Painting Material and Course Wrapup
    13:09
  • Bonus Lecture: Further Learning with 3dmotive
    00:18

Instructor

3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
3dmotive LLC
  • 4.2 Instructor Rating
  • 7,617 Reviews
  • 78,776 Students
  • 143 Courses

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

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