3D CAD Fundamentals with SIEMENS Solid Edge

STEM to STEAM - An Artistic Approach to 3D Modeling
Rating: 4.4 out of 5 (457 ratings)
8,657 students
3D CAD Fundamentals with SIEMENS Solid Edge
Rating: 4.4 out of 5 (457 ratings)
8,657 students
At the end of my course students will have a solid creative understanding of 3D part modeling.

Requirements

  • Before starting this class I recommend you take my class entitled: Solid Edge Sketching Fundamentals. You will also need to download the free academic version of the SIEMENS Solid Edge Software. This has basically all the same functionality as the $5000 Industrial version of Solid Edge.
Description

This course is a fast easy artistic approach to learning 3D CAD. This curriculum will open your eyes to an interesting world of patterns, shapes and creative design approaches. In effect this introduction to STEM is a collision of art, engineering and math.  The format is open ended, creative while challenging; a practical, easy to follow cookbook approach to developing spatial thinking.  You are free to work at your own pace, improving your skills independently of classroom pressures. Why take this course?  After ten years of (trial and error) teaching university students new to Mechanical Engineering and Artistic Design I have worked hard to develop content that works.

We will use the Siemens Solid Edge software.  This download is free to all students and is similar to Solidworks, Blender and Autodesk Inventor.  

Who this course is for:
  • Students interested in learning a creative approach to 3D Design and may have an interest in 3D printing the objects they create.
Course content
2 sections • 53 lectures • 1h 16m total length
  • Introduction
    00:39
  • 01 - Creating Basic Shapes
    01:00
  • 02 - Rotating Parts - Fitting Parts
    02:18
  • 03 - Modifying Basic Shapes
    02:37
  • 04 - Sketch Shapes - Draw Commands
    02:54
  • 05 - Sketching Lines and Shapes
    00:52
  • 06 - Centering Sketches
    02:36
  • 07 - Metric and Inch Templates
    01:17
  • 08 - Opening the Right Template
    00:56
  • 09 - Which Face is the Front?
    00:26
  • 10 - The Face Solution
    00:48
  • 11 - Opening Solid Edge Files on the iPad
    01:22
  • 12 - Locking a Sketch to a Face - The Lock Command
    03:18
  • 13 - Adding Color to Part Faces and Features
    02:02
  • 14 - Saving Solid Edge Models as Images - JPG - BMP - TIF
    00:31
  • 15 - Labwork - Putting Concepts Togethers
    00:24
  • 16 - Understanding View Orientations
    00:45
  • 17 - Sphere Cage
    00:53
  • 18 - Locking and Unlocking to a Sketch Face
    01:55
  • 19 - Creating a Cube with Intersecting Cylinder Cutouts
    03:16
  • 20 - Creating Cube Variations
    01:04
  • 21 - Cube wit Intersecting Cubes
    03:02
  • 22 - Spot the Rabbit
    00:26
  • 23 Rounding Edge Basics
    01:50
  • 24 Round Edge Command
    00:51
  • 25 Command Finder
    01:19
  • 26 - Feature Tree
    02:22
  • 27 - Prompt Bar
    02:08
  • 28 - Rolling Spheres
    02:31
  • 29 Adding Features to the Rolling Spheres
    02:05
  • 30 - H Cube
    00:18
  • 31 - Cube with Spheres Removed
    02:56
  • 32 Cube with Spheres Removed from Each Corner
    02:15
  • 33 - Quiz
    00:01
  • 34 - Optical Illusion 01 - Which Line is Longer
    01:06
  • 35 Optical Illusion 02
    01:33
  • 36 - Bullseye
    01:51
  • 37 - Bullseye Offset
    01:36
  • 38 - Understanding Detailed Drawings
    01:31
  • 39 - Creating the 3D Model from the Drawing Sheet
    02:40
  • 40 - Drawing Sheet Example 02
    02:13
  • 41 - Sphere from Cube Variations
    01:50
  • 42 - Finding Area
    01:49
  • 43 - Why Keep the Axis Centered?
    02:09
  • 44 - Review
    03:47
  • Quiz A
    00:00
  • Quiz B
    00:00
  • Quiz C
    00:00
  • Quiz D
    00:00
  • Quiz E
    00:00
  • Quiz F
    00:00
  • Quiz G
    00:00
  • Hope to See You for Part 02 of Solid Edge Fundamentals
    00:03

Instructor
Mechanical Engineering and 3D Design
John Devitry
  • 4.5 Instructor Rating
  • 4,380 Reviews
  • 56,433 Students
  • 10 Courses

John Devitry a Research Fellow at the Center of Space Engineering - Utah State University 2015 - 2019. From 2004 – 2015 John taught the introductory classes for Mechanical and Aerospace Engineering at USU while also working as the CAD Administrator at Space Dynamics Laboratory – the research arm of USU.

Over the years John has developed a unique and compelling approach to teaching mechanical engineering and 3D design, introducing the concept of Conceptual Design Blending as a way to facilitate creative thinking with engineering graphics students.  

Earlier is his career John worked for 3D Systems, promoting rapid prototyping and rapid tooling technologies visiting hundreds of leading design and manufacturing companies around the world. He holds 3 patents developing the product from concept to market, selling the patent rights to independent investors. John enjoys writing and has published 3 articles in BYU Studies.   Education: 1986 – 1990 Brigham Young University Provo, UT. Bachelor of Science Degree in Engineering