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3d People +3ds Max+ Vray + Photoshop
Rating: 4.4 out of 5(5 ratings)
72 students

3d People +3ds Max+ Vray + Photoshop

3d People +3ds Max+ Vray + Photoshop + 3d+3d Rendering + V-Ray+3d Lighting+Photorealistic Interior + 3dsmax
Created byJamie Cardoso
Last updated 8/2021
English

What you'll learn

  • Learn Groundbreaking Techniques on how to Integrate 3d people in Interior and Exterior Live shots Photo Realistically, using 3ds max, VRay & Photoshop
  • In-Depth steps to make 3d people look Photo-Realistic in your scenes
  • Unmatched Award Winning Post-Production Techniques
  • Learn to match 3d objects in Live shots
  • Learn to Create and manage Render Elements
  • ETC

Course content

1 section17 lectures4h 9m total length
  • Merge 3d people in the 3ds Max scene and use asset tracking15:32

    This lecture takes users through the process of downloading and merging 3d people in a 3ds Max scene.

    Followed by using the Asset Tracking tool to correct missing paths

    Also, the 3d people are repositioned in the scene, and material/object IDs are added 


  • Use adjustment layers & the pre-rendered elements to make the 3d people real19:15

    In this lecture, users are taken through the step-by-step process of adjusting layers and the pre-rendered elements, to make the 3d people more photo realistic

  • Finalize tweaking the ajustement layers and the pre-rendered elements17:58

    Finalize tweaking the adjustment layers and the pre-rendered elements for ultimate realism.

  • Adjust the 3ds Max scene,lights & the adjustment layers for Live Shots33:09

    Adjust the 3ds Max scene, lights and the render elements.

    Followed by loading the pre-rendered files into Photoshop and begin adjusting/matching each 3d person photo realistically

  • Finalize the Image while using key adjustment layer Techniques, Layer Masks, etc39:36

    Finalize the image by using key adjustment layer techniques, layer masks and the chromatic aberration to make the overall image more photorealistic and convincing

  • Project Manager new Features in 3ds Max12:02
  • TurboSplines with 3ds Max9:49
  • Mirza Link Manager with 3ds max21:18
  • Spline Cleaner with 3ds Max8:23
  • Proxy Textures with 3ds Max8:18
  • Automodeller with 3ds Max14:45
  • Overnight Batch Render with 3ds Max8:04
  • Q-Proxies with 3ds Max8:53
  • Verge3D with 3ds Max13:49
  • Q-Proxies with 3ds Max, part 23:27
  • SubSpline script with 3ds Max8:46
  • VRayNormals in Post-Production6:42

Requirements

  • This course is Tailored to Intermediate and Advanced users
  • You need to possess a copy of 3ds Max, VRay and Photoshop
  • 64 bit Windows operating system
  • Basic computer knowledge
  • Computer and Internet

Description

This detailed In-Depth course guides users through the meticulous process of Integrating 3d people in Interior and Exterior Live Shots realistically, using 3ds max, VRay & Photoshop

Furthermore, the course comes with Project Files, 3d Models, Textures, PSD files (Photoshop), and much more.

The full course is in HD (1920X1080) with custom captions/subtitles

Also, I offer 24/7 technical support and a 30 days money back guarantee.


The course focuses on the methodical process of

1- Using the Asset Tracking tool to correct missing paths

2- Creating Material and Object IDs for Post-Production

3- Using Photoshop adjustment Layers , Masks, Brushes, Chromatic Aberration, and the pre-rendered elements to make 3d people more Photo realistic


5- Unrivaled post-production and 3ds Max Techniques  

6- Post-production best practices and advanced techniques 

7- Every technique covered in this course is backed by 10+ years of experience in the 3d Visualization/Production Industry, and popular Books Published on these key subjects .                             

Finally, my methodologies are widely implemented by Award Winning Visualization companies and famous Film Studios World Wide.


Who this course is for:

  • Designers
  • Architects
  • 3D Visualizers
  • Anyone interested in Mastering their 3d people skills, Shading, Lighting, Rendering, Post-Production Skills, Etc