
In this episode, I’ll give you an overview of everything we’ll be creating throughout the course.
In this episode, we’ll set up our Blender scene to get everything ready for modeling the low poly car in the next lesson. You can download the blueprints used in this video from the resources section below. I’ll also walk you through all the essential settings you need to enable to work with blueprints as efficiently as possible.
In this episode, we’ll start modeling the low poly car. In this and the next two episodes, we’ll focus on creating the main car body, everything that will later be covered with the car paint.
In this episode, we’ll continue modeling the main car body.
In this episode, we’ll finish modeling the main car body.
In this episode, we’ll complete the entire car body by adding details such as the grille, diffuser, side skirts, and more.
In this episode, we’ll start adding all the exterior details. Specifically, we’ll create the car’s windows, the underbody, and the exhaust.
In this episode, we’ll create the interior of the headlights and taillights. We’ll model the necessary components and organize them into specific parts, such as daytime running lights, brake lights, reverse lights, and more.
In this episode, we’ll create the wheels, including both the rims and the tires. I’ll show you all the essential techniques you need to know to model any rim.
In this episode, we’ll complete the entire car model, finishing it off with the addition of the side mirrors.
In this episode, we’ll set up the render scene. We’ll create a basic layout for the render and adjust the render settings to achieve a stunning final result. For lighting, we’ll add an HDR environment.
In this episode, we’ll apply the basic materials and colors to both the car and the render setup, bringing the model closer to its final look
In this episode, we’ll add a camera and set it up in the render scene. Then, we’ll create two basic renders of the car. You can also download two additional sets of blueprints from the resources to practice what you’ve learned so far.
If you've ever wanted to create your own 3D car models, this course is the perfect place to start.
In 3D Low Poly Car Modeling In Blender, you'll learn step by step how to build a complete low poly car from the first setup to the finished model. The lessons are designed for both beginners and those who already have some experience in Blender, focusing on clean modeling and an effivient low poly workflow.
You'll get everything you need to follow along and keep learning afterward:
Blueprints for the main car featured in the course, plus two additional sets to practice with later (a value of around 30$)
High quality reference images to support your modeling process
Blender project files worth at least 10$ to review your progress or explore the final setup
All required assets for a smooth start and a complete learning experience
The course itself offers a depth and structure comparable to professional workshops worth over 100$.
That means you're getting over 150$ in total value for a fraction of the price.
And the best part? The skills you'll learn get you started earning money quickly.
I've personally sold my own low-poly car models for around 30$ each, and after completing this course, you'll have the knowledge and the confidence to do the same - turning your creativity into real income.
By the end, you'll have created a complete low poly car ready for use in games, animation, or your 3D portfolio and, more importantly, you'll have the skills and confidence to bring your own creative ideas to life in Blender.