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3D Lighting - Theory and Practice
Rating: 4.5 out of 5(105 ratings)
456 students
Created byAndy Maier
Last updated 3/2020
English

What you'll learn

  • 3D Lighting
  • Photorealistic Rendering
  • Lighting Theory

Course content

8 sections12 lectures2h 3m total length
  • Introduction7:15

    Welcome to "3D Lighting - Theory and Practice" by Andy Maier.

Requirements

  • Basic understanding of your 3D application of choice. For this course we will use Blender 2.8

Description

Light is a language. Learn the essential building blocks of that language (lighting theory) from an industry professional. See the theory put into action. Learn how to command emotion with light, and apply that toward creating compelling renders.


If you are seeking a classical understanding of lighting theory, and also want to see real world application, this course is for you.

Who this course is for:

  • 3D Modelers
  • Product Designers
  • Animators
  • Photographers
  • Videographers
  • Content Creators
  • Graphic Designers