
Trace AutoCAD vertices in 3ds Max by snapping to 2.5 and projecting lines onto the home grid, then use the shapes line tool to trace walls.
Trace AutoCAD lines, select and move copies, and use attach to combine wall lines into a single object. Create layers named spare and 3D walls, keep shapes closed for extrusion.
Extrude walls and steps in 3ds Max with the extrude modifier, height 2.8 m. Copy outer line to form floor, extrude 0.3 m, and offset -0.15 m using snaps.
Hide the walls, create a slabs layer, and draw door and window openings. Extrude openings to 2.2 meters, then subtract them from the walls with ProBoolean.
Insert built-in doors and windows in 3ds Max from geometry door options, choose pivot door, adjust width, depth, height, and parameters, then modify openings with mid-point and vertex settings.
Create lighting for the 3D plan with a V-Ray ground plane and a V-Ray dome skylight, then render and test lighting using an override neutral gray material in the VFB.
3ds Max living room render: place a top target camera named Camera Living, adjust the lens, and light with VRay Sun, using UVW mapping for materials.
Import and arrange pre-made 3ds Max models, adjust scale and placement, fix textures, and perform post-production tweaks with V-Ray to produce a polished interior render.
Use 3ds Max to make a Photo-Realistic Interior Visualization using V-Ray and its tools. No skills needed. We'll use 3ds Max tools to trace the imported AutoCAD Drawing. Then use 3ds Max Modifiers and Objects to create the walls and subtract the openings. Insert built-in doors and windows provided with 3ds Max.
Make a lighting setup that's suitable for a 3D Floor Plan using V-Ray Lights like V-Ray Dome Light and V-Ray Plane Light. Make a natural light scenario for the living room by adding V-Ray Sun.
Use V-Ray built-in materials like Paint and Wood Materials to create materials for the room. Insert 3d Models from a pre-made scene and customize them for our shot. Use some modifiers to edit the geometry and make them fit to our scene and delete the unwanted objects.
Then use V-Ray VRay Frame Buffer (VFB) Post-Production tools and layers to enhance the look of the shot.
This course is for the beginners and intermediate users alike that wish to enhance their workflow to create compelling 3d shots in a fast manner with little to no effort. A very straightforward simple yet effective approach.
You'll enjoy this workflow and there's a guarantee 30 days to have your money back if you are not satisfied. What are you waiting for, enroll now !