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3D Fighting Game Animation Intro Course by HyperDev
New
10 students

3D Fighting Game Animation Intro Course by HyperDev

A fast introduction to making interactable fighting animations for Unreal Engine games
Created byHyper Dev
Last updated 3/2026
English

What you'll learn

  • Beginners to video game animation
  • Indie Devs looking to integrate 3D character animation to their games
  • Hobbyists looking for a quick look into what unreal engine can do
  • Cascaduer animators trying to understand how to use their skill in animation for game dvelopment

Course content

1 section19 lectures2h 21m total length
  • Introduction1:15
  • Installing Unreal Engine and Cascaduer1:02
  • Setting up the project inside of unreal engine1:02
  • Adding 3D Rigs to the project : Manny and Quinn3:53
  • Creating a player blueprint and adding a 3D rigg to it4:10
  • Adding a side camera to the player3:21
  • Creating The Idle Animation15:25
  • Making a punch Animation29:38
  • Create Reference Videos For A Forward Dash and A Back Dash for your character.
  • Adding a forward step9:38
  • Adding input for the forward Step4:24
  • Adding a backstep7:19
  • Adding an Attack Hitbox Part 1/27:13
  • Adding an Attack Hitbox Part 2/28:18
  • Adding a Self Destruct And Damage To The Hitbox3:56
  • Adding a Practise Dummy3:49
  • Adding a Simple Health bar to the practise Dummy12:03
  • Add damage to the attack9:53
  • Adding a hit reaction to our practise dummy6:32
  • How to design attacks8:38
  • Plan out 20 Moves For Your Character.

Requirements

  • A working computer and a solid grasp of basic computer literacy.

Description

Cascadeur is a powerful animation tool. Unreal engine is a powerful game engine. This course teaches you how to pair the two together to make interactable animations for games.

It is designed to be completed within a single day and to teach you the starter level understanding of how animations in games work, how to create them and how to make them interact with your game world using variable alteration.

1. Learn how to make animations
For people who do not have great animating skill, as long as you have the basic ability to use your mouse and reference, Cascadeur is going to let you make usable custom animations for your game project. And with a few examples as well as teaching you the process of using reference and the tools of Cascadeur to bring them to life.


2. Learn how to create inputs

Using controller inputs is the best way to play animations. So in this tutorial you will learn how to play animations based off the inputs the player f presses in your game.


3. Learn how to design and plan for fighting animations

End the course with a deep dive in how to think about and how to plan for your fighting animations. So you can use all you have learned in your projects.

This course is designed to be short, clear and concise. Within a single day of focused concentration you will have a solid grasp of how animations in games work and how to create your own.

Keep learning, your dream game will not make itself.

Who this course is for:

  • Game developers looking to get an introduction into making animations with Cascadeur and using them in Unreal Engine.