3D Character Walk Cycle Animation with Maya for Beginners
What you'll learn
- Learn To Install And Animate With Norman Rig in Maya
- Animate a Walk Cycle Animation With a 3D Character With Proper Sequence
- Learn to Apply 6/12 Principles of Animation: Pose to Pose, Timing, Easing In and Out, Overlapping Action, Exaggeration, Appeal
- You should have Maya installed in your PC.
- If you need a copy of Maya, you can sign up as a student at autodesk educational website. Educational version allows students to use Maya free for 3 years
The difficulty in creating a realistic 3d walk cycle animation is juggling with human mechanics and the principles of animation at the same time. This can be challenging especially for beginners who are learning animation and new to the software Maya.
Fortunately, with the right approach, 3d walk cycle animation can be done effectively with realistic result in just 3 hours.
These are the main key points we want to include in our walk cycle animation:
1. Character walks naturally without any jerks
2. Good demonstration of forces and overlapping actions
3. Input of impactful details such as balancing, natural looking hands, visually appealing toe movement, subtle head motion and more.
The challenge that beginners face is juggling all these aspects at the same time. Using Bean Sprout F3R3 method, the entire walk cycle animation can be broken down into bite sizes which prevents beginners from being confused.
This course will guide you through step by step in achieving a realistic 3d walk cycle animation with Maya.
Who this course is for:
- This class is for beginners 3d animators who is are learning character animation.
- If you had done some basic bouncing ball and overlapping exercises in Maya, this walk cycle class will be just right for you to level up your animation skill.
- Or if you are a student currently learning animation but experiencing difficulty in churning out a realistic walk cycle, this class will assist you in your practice.
- If you are not familiar with Maya's basic interface and have not tried animating with Maya at all, this class will guide you from scratch!
Nash is a multimedia trainer since 2007. He graduated from SAE Institute with a Bachelor of Arts (Hons) in Multimedia, specialises in digital animation after graduation.
Nash loves animation. He creates flip book animation, 2D frame by frame animation and 3D fighting animation. Nash designs concept and draw storyboards for animation videos and interactive applications. Recently he is also involved in creating his own mobile game with Unity.
Nash also has great interest in teaching. He likes to share his efficient way of learning to his student. He believes learning can be fun and enjoyable. This is achieved when his students are able to see immediate result by following his step by step demonstration.
Nash wants to make learning animation affordable. He creates many video tutorials so that his students are able to watch his training and learn at their own pace. Nash's vision is to reach out and benefit more animation enthusiasts with his teaching pedegogy.