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3D character sculpting in Blender - Viking edition
Rating: 4.8 out of 5(174 ratings)
1,283 students

3D character sculpting in Blender - Viking edition

Make big viking with small legs and huge... sword in Blender
Last updated 5/2023
English

What you'll learn

  • 3D character workflow in Blender
  • Stylized character sculpting
  • Human anatomy
  • Rendering

Course content

1 section32 lectures16h 55m total length
  • Introduction2:21
  • Starting the head22:41
  • More head modelling25:30
  • Adding eyes and teeth21:31
  • Sculpting beard and helmet30:53
  • Adding horns and torso33:29
  • Arms and legs sculpting34:02
  • How to sculpt hands and fingers34:38
  • Making the sword28:15
  • Arms and hands adjustments30:31
  • Making the shirt30:41
  • Sculpting the boot leathers and making the cape31:00
  • Sculpring basic neck fur and soles of the shoes31:22
  • Making various adjustments31:22
  • Merging the hands and detailing the cape32:23
  • Making the sleeves28:15
  • Fixing the vest and making a skirt armor48:24
  • Making the boot straps40:14
  • Making the arms starps32:20
  • Sculpting the pants and basic belt buckle40:03
  • Detailing the helmet and start modelling a bag44:22
  • Finishing the bags and adding details on hand wraps45:17
  • Polishing belt and other things38:23
  • Detailing the cape and boots33:35
  • Detailing the helmet again33:16
  • Adding the rivets38:05
  • Posing the head and adding more details on the model41:15
  • More refining and finishing touches33:03
  • Coloring of the character31:39
  • Complete the coloring and starting the lighting36:48
  • Shadow catcher, metal materials and turntable26:08
  • Goodbye3:22

Requirements

  • Intermediate Blender knowledge and Blender

Description

Do you like this Viking character?

I will show you how i make it from scratch in this Blender course!

All realtime and you will be able to completely follow the sculpting of the character from a concept.

Basically, you will learn how to sculpt big vikings with thin legs and big swords.


My name is Niko and i am a 3D character artist and teacher. I have more than 20 000 students in my  courses of human anatomy, Zbrush and Blender.


In this intermediate Blender course we will make this VIking, following the concept from Laurel D Austin.


We will start by analyzing the concept and doing the VIking head. After that we will go trough the beard, hair, and helmet until we reach the torso, arms and legs. When we are ready with the initial body, we will start adding clothes, boots and armors. Then we will start refining everything we did, so we will make the character ready for 3D printing without thin or separate parts. Then it will be time to color the character and make some lighting setup and materials. We will also learn how to make a shadow catcher and turntable video at the end.


This course is mostly for intermediate Blender users, but if you are an thrill seeking beginner, you could try it too :).


Lets start it then!


Who this course is for:

  • All intermediate Blender users who want to advance their 3D character art