Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
3D Character Modelling in Blender from Scratch to Advance
Rating: 4.1 out of 5(61 ratings)
725 students

3D Character Modelling in Blender from Scratch to Advance

Modeling, Texturing, Rigging, Blender
Last updated 6/2023
English

What you'll learn

  • Create stunning 3D character models in Blender
  • Learn professional modeling techniques used in the industry
  • Master the art of texturing and painting with Substance Painter
  • Create realistic, detailed characters that are ready for animation

Course content

5 sections18 lectures7h 30m total length
  • Idea and Collecting Reference4:37

    In this lecture, I will show how to plan a character and how to collect references from different sites.


    I will start by showing you how to get sketch of your character. Then we will look at some basic shapes that can be used as guides in creating your 3D model . The rest of the video is dedicated getting the right information so that you can create your 3D character.

  • 02.Sitting Up Reference4:23

    In the second video of the Blender character modeling course, the instructor demonstrates how to set up references in Blender. References are essential in modeling as they provide a guide for creating accurate and detailed models.

    To begin, I will show how to import the reference images into Blender and place them behind the modeling workspace. This can be done by creating a new empty scene and then going to the Viewport Overlay menu to enable the Background Images option. The reference images can then be added as a background image, allowing the modeler to view them while they work on the model.

    Once the reference images are in place, the instructor emphasizes the importance of ensuring that the front and back views match each other. This is crucial for creating a symmetrical model and avoiding any errors or inconsistencies. The instructor demonstrates how to check for symmetry by adding a mirror modifier to the mesh and making adjustments as needed.

    Overall, the video provides a clear and detailed guide for setting up references in Blender, which is an essential step in creating accurate and high-quality models.



  • Block Out part 119:39

    In the video, the focus is on creating a blockout of a character in Blender. A blockout is a rough 3D model that serves as a foundation for a more detailed character model. The video demonstrates the importance of choosing the right base object to start with, which in this case is a simple cube.

    Throughout the video, we will learn various techniques such as scaling, rotating, and extruding to shape the blockout. They also emphasize the importance of using reference images to ensure accuracy and maintain consistency.

    Overall, the video provides a helpful introduction to creating a blockout of a character in Blender, with an emphasis on starting with the right base object and focusing on the basic shapes and proportions before moving on to more detailed modeling.

  • Block Out part 216:22

    In the second part of the video series, the focus shifts to completing the blockout of the character by adding details to the hands and feet. The video starts with a recap of the previous steps and emphasizes the importance of maintaining the proportions and overall shape of the character.

    The video shows how the hands and feet are created separately from the body, using the basic shapes from the blockout as a guide. The creator uses various techniques such as scaling, extruding, and sculpting to shape the hands and feet, paying close attention to the details such as fingers, toes, and nails.

    Throughout the video, the creator emphasizes the importance of reference images and demonstrates how to use them to create accurate and detailed models. They also provide tips and tricks for manipulating vertices and edges to achieve the desired shapes and proportions.

    Towards the end of the video, the hands and feet are joined to the body to complete the blockout of the character. The final model is a rough, but detailed 3D model that serves as a foundation for a more refined and detailed character model.

    Overall, the second part of the video series provides a helpful guide for adding details to a character blockout in Blender, with an emphasis on maintaining proportions and using reference images to create accurate and detailed models.

Requirements

  • Basic knowledge of 3D and Blender

Description

In this 3D character modeling course, you'll be taken on a journey from the very basics of character modeling to creating your own 3D characters from scratch. With 18 lectures, I'll cover everything from the foundations of Blender to advanced techniques like modeling, texturing, and rigging.

First, we'll start with character references, where you'll learn about how to search & choose the best one. From there, we'll dive into modeling techniques, including creating basic shapes and refining them into more complex forms. You'll also learn about using reference images, creating materials, and using modifiers to help streamline your workflow.

Next, we'll move on to texturing, where you'll learn about UV unwrapping and painting textures. You'll also learn about creating normal maps and using them to add more detail to your models. We'll cover materials and lighting, giving you the skills to create realistic-looking characters.

Finally, we'll cover rigging, where you'll learn about creating bones and setting up a rig for your character.

Throughout the course, you'll have the opportunity to create your own characters, applying what you've learned in each lecture to create a final project that showcases your skills.

By the end of this course, you'll have a solid foundation in 3D character modeling using Blender, and the skills to create your own characters from scratch. You'll be able to create models, add textures and materials, set up lighting, and rig your characters for animation. Whether you're a beginner or have some experience with 3D modeling, this course will give you the skills you need to take your work to the next level.

Who this course is for:

  • This course focuses on teaching students how to create 3D character models using Blender, a popular 3D modeling software. In addition to character modeling, the course also covers how to use Substance Painter, a powerful texturing tool, to add textures and materials to the models. By the end of the course, students will have a strong foundation in character modeling and texturing and be able to create high-quality, realistic character models that are ready for use in games, animations, and other digital media projects.