
Learn to create a cartoon character from scratch, guiding you from modeling to rendering and post-production, including Photoshop edits for final polish.
Create cartoon character props in Maya by modeling a bench and accessories, beveling edges, duplicating and combining parts, extruding to polygons, and adding glass details.
In part 2 of the Maya course, create a cartoon character using symmetry, right-click operations, and selection brush adjustments to shape edges and features.
Part 3 of the Maya tutorial teaches creating a cartoon character's body, from the head and face to the torso and legs, by assembling parts into a single modified object.
Master rigging in Maya by creating joints, building a skeleton, and mirroring joints for left-to-right symmetry, then establish parent-child relationships for nautical animation posing.
Learn to finalize a 3D cartoon character in Maya by posing a rigged model, refining the object model, and managing history edits.
Create and assign materials for a cartoon character in Maya, exploring shading with skin, wood, and glass textures, and adjusting attributes for realistic yet stylized surfaces.
In this Maya course, Part 7 teaches creating n-cloth for 3D cartoon characters, then guides lighting, rendering and post-production to finalize your workflow.
Create lighting and rendering for a Maya cartoon character, adjusting camera, area lights, exposure, fog, and subsurface scattering, with post-production color management and final image prep.
Welcome to Maya basics from modeling to rendering and post-production.
In this course I am going to teach a 3d Cartoon Character from scratch.
This course is for complete beginners who are struggling with 3D tools like Maya, 3ds Max, Blender, etc.
After completing this course you can create your own 3D cartoon characters.
What will you learn in this Course ?
Maya and Photoshop
Interface of Maya
Different types of tools in modeling
Rigging for posing
n-cloth using Maya
Shading and adding materials
Lighting and rendering in Arnold
Final output in Photoshop
There is a whole section of the course dedicated to interface , menus , and tools , that way , students who are not experienced at all can watch as many times as needed.
But that does not mean it will only be useful to new users . For intermediate to advance level students will find content in these course. As we go through the fundamentals of creating a 3d Cartoon Character from scratch and I am going to show the shortcuts of tools using in it.
It is not about the software. It is all about the creative Art. It can be in digital or in a Traditional way.
So finally enjoy the art in digital and traditional.