Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
3D Animation: Basics To Full Body and Creature Mechanics
Rating: 4.1 out of 5(36 ratings)
557 students

3D Animation: Basics To Full Body and Creature Mechanics

Learn to animate a ball bounce, bounce with a tail, standard walk and a zombie crawl! After, get a personal critique!
Created byCharlie Grubel
Last updated 11/2014
English
English [Auto],

What you'll learn

  • Understand the 12 Principles of Animation
  • You will be able to animate a ball bounce
  • You will understand overlap of a tail bouncing with the ball
  • You will know the exact steps to creating a walk cycle
  • Become a skilled animator to create an infected zombie crawl

Course content

6 sections21 lectures3h 17m total length
  • Using Reference Footage3:21

    Use reference footage to drive a zombie walk cycle, capture multiple takes in an open space, analyze the form and pigeon toes, and translate personal reference into animation.

  • Zombie Crawl: Blocking Pass26:43

    Master the zombie crawl blocking pass in 3D animation basics to full body and creature mechanics by shaping contact and passing poses, walk cycles, and reference-driven limb control.

  • Zombie Crawl: Polishing Pass24:00

    Polishing pass refines a zombie walk cycle by adjusting feet, weight shifts, and curves, using motion trails and spline smoothing to achieve slow, believable motion.

  • Zombie Crawl: Last 10%30:34

    Animate a zombie crawl by coordinating a belly and tongue wobble with leg-driven side-to-side motion, using elastic weight shifts, tongue stretching, and a leading tongue for an s-curve walk cycle.

Requirements

  • Software is provided in the description
  • Your Imagination!

Description

HI! Welcome to the course; 3D Animation: Basics To Full Body and Creature Mechanics! My name is Charlie Grubel and I am a freelance studio animator, instructor, game developer and 3D Artist. I have been animating for years and now I get to share my knowledge with you! When you become a student you will get a personal critique of your work! So send in your animation you learned from my class and receive as much help as you need. In here I will demo all 12 principles of animation, a ball bounce, overlap with a tail, a full body character walk cycle and a zombie crawl! You can watch my entire animation process, from blocking to polishing. There are hours of work here and you get to animate right alongside me. So join the course and learn what the pros had to learn. Hope to see you there!

Rigs belong to:

Malcom- AnimSchool

Zombie Spitter- World Zombination

The links to download Maya (or your choice of 3D software) and 3D models are below;

http://www.autodesk.com/products/autodesk-maya/free-trial

http://www.animationbuffet.blogspot.com


Who this course is for:

  • Anyone can learn!
  • Animator
  • Gamers
  • Artists
  • Cartoon Lovers
  • People who want to make object come to life!