3D Animation & Modeling Master Class | Beginner to Advanced
What you'll learn
- Animation, Polygon Modeling, Texturing, Rigging, Lighting, Digital Sculpting, Rendering
- Master Maya, 3DSMax, Mudbox, and techniques you can use in any 3D application!
- Create professional quality assets for your portfolios, games, and animations. Create your own 3D prints or VR worlds
- Work in any 3D industry: video games, visual effects, animation, design, engineering, app development...
Requirements
- Basic computer knowledge
Description
Be a 3D animation superstar armed with in-depth knowledge of Maya, 3DSMax, and Mudbox!
This course was designed to be the ultimate boot-camp for any one who wants to master Maya, 3DSMax, and Mudbox, the film and game industries most powerful modeling, animation, and visual effects tools.
This Master Class covers everything from the core fundamentals of these award winning programs all the way up to advanced techniques in 3D modeling and sculpting.
Through each section of this course you will complete fun and simple projects that make learning these complex programs simple!
By the end of this course you will have a deep understanding of animation, rigging, modeling, texturing, lighting, rendering, and projects workflow in MAYA, 3DSMax, and Mudbox!
Our team here at the School of Game Design is incredibly proud to present such a complete series on 3D modeling and animation.
Whether you are looking to do some 3D printing, or be a rockstar at a game studio, this Master Class is guaranteed to get you there!
Who this course is for:
- Graphic designers
- Game designers
- Educators
- 3D professionals looking to learn new tools
- Beginner to advanced 3D artists
Instructor
GREAT EDUCATION SHOULD BE AVAILABLE TO EVERYONE
The School of Game Design was created to provide in-depth, current industry education in the area of interactive arts. We have our finger on the pulse of the tech industry and keep our curriculum up to date so our students are some of the most sought after artists and designers available. We arm students with the tools needed to thrive as designers, programmers, 3D animators, game developers, web designers, and UI / UX artists.
WE TEACH ONLY THE LATEST TECHNOLOGY
Unity, Photoshop, Illustrator, Maya, GameSalad, and several other powerful programming languages are just some of the many topics we cover here at the School of Game Design. We pay close attention to the latest tools and techniques being utilized by the tech and gaming industries, making sure that what we teach, keeps our students on top of these fast growing technologies. We are always developing new training videos which help make our students leaders in their chosen fields.
WE PRACTICE WHAT WE PREACH
All of our instructors here at the School of Game Design are experts at what they do and are currently working in the game, film, and tech industries with over 24 years of experience. Not only have we taught at major schools and studios like Ubisoft and the LA Film School, but our instructors have worked on Films like Lord of the Rings, and Rango. Our dedicated team has won major awards for their films, and innovative web designs and combined have launched over 30 apps to the iTunes App Store and Android Market.
We are pros at what we do and we have a passion for sharing our industry knowledge with our students.