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Mastering 2D Vectors for Unity Game Development
Rating: 4.4 out of 5(39 ratings)
226 students

Mastering 2D Vectors for Unity Game Development

With code examples in C#
Created byT O
Last updated 9/2017
English

What you'll learn

  • Draw vectors
  • Understand how to interpret components
  • Understand the meaning of vector magnitudes
  • Understand the concept of a force
  • Understand the concept of dot product
  • Write code to express vector concepts in C# in Unity
  • Understand the concept of global coordinates
  • Understand the concept of local coordinates
  • Others...

Course content

3 sections15 lectures1h 39m total length
  • What we're going to learn0:31

    Lesson Objective: What we're going to learn

Requirements

  • Should be able to get Unity
  • Should be able to get MonoDevelop

Description

Vectors are an extremely important aspect of game programming. In this course, you're introduced to vectors in two dimensions to make the process of learning as simple as possible. The lessons are animated presentations, with several summary code lessons. The course covers the fundamentals of vectors though a variety of illustrations, and through direct applications to Unity game programming.  Though the concepts are introduced in two dimensions, many of the concepts carry over to three dimensions. The code examples shown are in C#. This course will be useful to game programmers, but also to people who are interested in science in general because vectors are a general scientific concept. Let's get exploring!

Who this course is for:

  • Those interested in game programming
  • Those who already know some C#