Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
2D Character Design in Blender
Rating: 4.2 out of 5(61 ratings)
404 students

2D Character Design in Blender

Using Blender, we will go through the process or creating and rigging a 2D character.
Created byMarko Matosevic
Last updated 9/2017
English
English [Auto],

What you'll learn

  • Have a 2D character that they can use in projects such as animated short films

Course content

5 sections18 lectures1h 19m total length
  • Why such a simple 2D character1:23

    learn why a simple 2d character in blender speeds production: build in under an hour, modify quickly, manage 17 bones plus 3 control bones for lighting, and work independently.

  • Drawings0:04
  • Setting up the Blend file2:26

    Delete the default cube, set the camera to orthographic top-down view, and load a reference image to scale a 1.8-meter character in a Blender blend file.

Requirements

  • Some use in Blender is preferable, but is not necessary.

Description

Why create such a simple 2D character? Because we can use this type of character to quickly accomplish goals and produces results. With creating an 3D animated short film, creating a character can take upto a week, if not longer. Here, with this course, we will be able to create a working character within the hour, and with simple modification, we can make endless characters. 

In this course we will go through the process of creating a 2D character that will be able to animate with. We will not being going through the animation process of using these character in this course, but we can see how simple it is.

Another reason to use character such as the ones that we will create in this course, we can render over a dozen frames a minute, where if we did a short film in 3D, we could be upto ten minutes for a single frame. 

Who this course is for:

  • This is for anyone who wants to be able to create a 2D character in Blender quickly, and have it rigged and ready for use.