Create high quality 2d Graphics for their games or designs
Design Interface elements
Create editable game tokens
Build complex and articulated characters
Design and develop high quality game scenes
The course sits heavily on the use of photoshop for following along with the lectures. Some experience with photoshop is a plus, but the lectures are aimed at complete begginers.
Some drawing skills will also help, but every time the course needs you to draw, support material will be provided
Are you looking to improve the visual quality of your game? Do the visuals on your game compare poorly to the other games in the stores? Want to make your game stand out from the crowd? Don't want any longer. Take this course and start creating high quality visual content in no time!
Bitmap art is all about quality and rich content. Creating such detail and quality can be time consuming and a near impossible task if you are not equipped with the right knowledge. In my 13 years of experience as a game artist I've developed a series of tricks and techniques that speed up the creation of high-quality graphics for video-games.
The best thing is that anyone can learn these techniques and apply them successfully
With over 7 hours of footage, I'll explain to you, step by step, the secrets to creating fast and rich visuals
Using Photoshop in a fast paced
Drawing simple and complex shapes
A simple approach to hand drawing
Rendering different materials realistically
And once you get these concepts settled, you'll learn:
Creating complete mock-ups for match 3 games with tokens included
Creating textures to use in realistic illustrations
Create a card for a Card Collecting Game
Draw and build a fully articulated CHARACTER
Learning these skills will not only allow you to become independent in the visuals department but also set your games apart from the rest.
stop TRYING to create good graphics and instead DELIVER STUNNING VISUALS. Enroll now!
Who this course is for:
This course focuses on teaching techniques that will improve and extend your skills. Take this course if you are looking to learn or increase your habilities to create 2d graphics.
If your goal is to learn illustration, this may not be the most adequate course for you, even though some illustration is taught to help some of the techniques.
10 sections • 67 lectures • 8h 39m total length
2.1 - Using Photoshop
2.2 - Organizing your Photoshop Files
QUIZ - Using Photoshop
Section 3 Introduction
3.1 - Creating Simple Shapes
3.2 - Creating Complex Shapes
3.4 - Working with masks and selections
EXERCISE - Create 3 icon shapes
Section 4 Introduction
4.1 - Material Characteristics
4.1 - A - Shading a cloth Sphere
4.1 - B - Shading a Chrome Cylinder
4.1 - C - Shading a Plastic Cube
4.2 - Creating a base shape
4.4 - Shading the inner rim and edge
4.5 - Creating the glass core
4.6 - Turn a button into other interface elements
QUIZ - Shading
EXERCISE - Shading a wood chest
Section 5 Introduction
5.1 - Splash Screen illustration
5.2 - Pool Table cloth
5.4 - Wood Frame
5.5 - Creating the holes
5.6 - Adding detail
Exercise - Refine the pool table.
Section 6 Introduction
6.1 - Creating custom brushes - Grass texture
6.2 - Creating custom brushes - Leaf
6.4 - Score Holder
6.5 - Creating a game token
EXERCISE - Custom Brush
Section 7 Introduction
7.1 - Creating the character's head
7.2 - Shading the head
7.3 - Creating the torso
7.5 - Creating the hand
7.6 - Creating the inside of the hand and the opposite arm
I have been working in the games industry as an amateur since 1998. In 2003 I started as a professional. My projects range from all forms of game art, from 3d low-poly to 2d pixel art, vector or even animation. I've also taught illustration, 3d modeling, Flash animation and Photoshop at a professional school. I am currently working in mobile gaming