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2D Background Design For Games - Vector Techniques
Rating: 4.5 out of 5(129 ratings)
2,164 students

2D Background Design For Games - Vector Techniques

Create a unique visual style for your game in Photoshop
Created byGame Art Co
Last updated 10/2023
English

What you'll learn

  • Research and design a unique visual game style
  • Learn professional game artist workflow
  • Ability to test game graphics in the game engine Unity
  • Apply colour theory knowledge to create eye catching graphics
  • Use shape contrast to create effective overall design
  • Create readable thumbnail sketches in black and white

Course content

7 sections71 lectures3h 12m total length
  • Course Introduction0:42
    • Welcome & short overview of the course

    • We start the course with tips and tricks in Photoshop that are used later in the course to help speed up your workflow.

      IMPORTANT: You can download all the assets for the course in
      Lecture 68 > Unity Part 4: Adding Sprites & Prefabs & UNITY TEMPLATE DOWNLOAD

  • Tips & Tricks: Clipping Masks2:42
    • Clipping mask technique
    • Controlling the direction of gradients
    • Using layer blending modes
  • Tips & Tricks: Recording Actions2:12
    • Recording an action
    • Applying a shortcut key
  • Why Use Actions For Games?0:34
  • Tips & Tricks: Adjustment Layers3:50
    • Creating an adjustment layer
    • Painting on a mask
    • Useful shortcuts for resetting colours
  • Useful Adjustment Layers for 2D Background Design2:01
  • Tips & Tricks: Smart Objects1:59
    • Converting objects into smart objects
    • Applying changes
    • Reasons to use this workflow for a game production
  • Technique Practice

Requirements

  • Basic drawing ability is a must
  • Intermediate understanding of Photoshop & basic understanding of Unity
  • Digital drawing tablet
  • Software required: Free version of Unity (minimum version 5.5of3) & Trial of Photoshop

Description

Focusing on fast vector techniques in Photoshop you will create a unique looking style for a 2d platform running game. Skills you must have already: 

  • Basic drawing ability 
  • Basic experience with Photoshop 
  • Basic understanding of Unity

The vector techniques covered are simple and effective to give maximum impact in a short amount of time. Using Photoshop smart objects is a key concept of the course a technique commonly used by professional game artists.

Split into two sections first you get familiar with the vector tools and thumbnail process. Then we jump into a mini project called the Golden Antelope inspired by Indonesian folklore. You'll see the whole process take shape from thumbnails to finished image.

*Assignments are included during the course to aid you learning. Feedback is available directly from the instructor who has a track record that spans over twenty commercial game releases.

What is also included in the course?

  • Full HD Stylized Background made by a Rovio game artist free to use for your game projects
  • 2D Unity game template to test your assets
  • Links to learning games, articles, tips, tricks & more!

As this course is aimed at those with a basic understanding of Photoshop it moves fast giving you the key concepts so that you can apply the techniques to your own game productions.

Part 1: Nick Sweetman

Guiding you through the basic vector tools and thumbnail process I get you up to speed before you start going through the mini game project. We cover tips and tricks to speed up workflow and look at the main vector techniques with the pen tool.

Part 2: Graphics: Maureen Lukito - Narration: Nick Sweetman

Rovio game artist Maureen Lukito shows the workflow she uses to create a professional 2d game background. We go from scheduling to blocking out the assets and implementing them into the game engine Unity. The template scene gives you the essential elements you need to test your environment: A jumping character, animated parallax layers with basic functionality for you to move through the level. The template is coded by game programmer Yrjö Peussa and is specifically designed for testing and is not a complete game, if you know coding feel free to build on top!


Who this course is for:

  • Has a basic drawing ability and wants to learn professional game techniques
  • Hobbyist looking to improve skills