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Create a 2D Animation with OpenToonz
Rating: 4.5 out of 5(10 ratings)
68 students

Create a 2D Animation with OpenToonz

Step-by-step guide to create cartoon animation
Created byAlina M
Last updated 11/2022
English
English

What you'll learn

  • Use the Drawings Tools in OpenToonz
  • Edit Vector drawings
  • Paint Vector drawings
  • Apply Shadows & Highlights
  • Create 2D Animation

Course content

2 sections35 lectures3h 7m total length
  • Introduction1:58

    Master 2d animation with opentoonz, a free tool used by studio ghibli, through the basics and a step-by-step cartoon project using downloadable sketches.

  • Interface Overview3:43

    Explore the OpenToonz interface, from the startup window and sandbox project to the palette room with toolbar, viewer, xsheet, and timeline. Dock panes, resize panes, and lock room panes.

  • Drawing Tools7:27

    Explore brush and geometric tools in OpenToonz, adjust size and pressure, enable autocreation, choose vector level types, and draw shapes from rectangles to polygons with snap and smoothing.

  • Adding Text0:47

    Add text in OpenToonz using the type tool, click in the viewer to type, adjust font, style, size, and orientation in the options bar, then commit by clicking outside.

  • Editing Tools6:08

    Master OpenToonz vector editing tools—selection, pump, eraser, cutter, control point editor, pinch, bender, magnet, iron, and tape—to shape strokes and prep vector art for painting.

  • Painting Vector Drawings6:44

    Learn to create and manage vector colors with the style, palette, and studio palette editors in OpenToonz, and fill drawings with the fill tool across areas, lines, or both.

  • Vector vs Raster Levels4:45

    Compare Toonz vector, Toonz raster, and raster levels; observe pixelation, unlimited size, and tool differences when displaying tools for level only.

  • Using the Level Strip to animate4:35

    Discover how to animate faster in OpenToonz using the Inbetween command. Duplicate and modify drawings, insert frames, set inbetween speed, expose to the Xsheet, and preview the loop.

  • Copy vs Clone Cells Command1:44

    Compare copy cells and clone cells in OpenToonz, showing how copy links to the original drawing while clone creates an independent level by cloning selected cells.

  • The Smart Fill Handle2:04

    Master the smart fill handle in OpenToonz. Drag down or up to repeat, delete, or expose level drawings and create progressive or random sequences.

  • Working with Columns2:50

    Reorder columns in the xsheet by dragging drawings to place them in front of or behind others. Use header buttons to manage visibility, camera stand, locks, and render-time opacity.

  • Animating a Column8:40

    Animate a column with the Animate tool and handle to shear, rotate, scale, and move, then define keyframes and use the global key option for coordinated transforms.

  • Animating SO of Columns2:14

    Learn to animate the column stacking order in the Xsheet by keying values from zero to one at frame 1 and back at frame 51, creating front and behind shifts.

  • Linking Columns in the Stage Schematic4:20

    Learn to create parent-child relationships in OpenToonz by linking columns in the stage schematic using the left blue and right red ports, and see movement and rotation propagate.

  • Playback Markers2:20

    Learn to control playback range in OpenToonz using playback markers, start/end markers, and auto markers to limit animation to selected frames or exposed cell blocks.

  • Applying Shadows & Highlights4:52

    Apply highlights and shadows using the fx schematic in OpenToonz, adjusting bodyhighlight with transparency, blur, color, and offset, and manage linked effects or unlink when needed.

  • Animating Effects Parameters2:42

    Learn to animate effects parameters in the FX settings window, set keyframes at frames 1 and 24, and use the preview area to apply and view all parameter changes.

  • Previewing, Rendering and Installing Ffmpeg6:17

    Preview and render animations in OpenToonz, and set up FFmpeg on Mac to export mp4, WebM, or gif. Configure FFmpeg path and adjust output settings to save to project outputs.

  • Project Default Folders2:34

    Learn about OpenToonz project default folders and what files live in them, including PLI/TLV/TPL vector and raster levels, TIF extras, TNZ scenes, and Toonzscripts.

Requirements

  • Download OpenToonz which is FREE and then just bring the desire to learn!

Description

Do you want to learn how to animate in OpenToonz? If so, you are in the right place!

OpenToonz is a free and powerful program. It has been used by Studio Ghibli for creating its works for many years. This software can be used not only by professionals, but also, it’s good for those who take their first steps in animation.

This course is designed to teach you how to animate in OpenToonz from scratch. No prior knowledge is required.

This course has two main parts. The first part contains 19 lessons and it covers all the tools and features of the program that you need to know to create a simple 2D animation.

In the second part of the course, I will show you step-by-step how to create a cartoon.

If you have already some knowledge of the program then you can skip the first part of the course and jump directly into cartooning!

Note: The shortcut keys mentioned in the course are for a PC. If you use a Mac, the shortcut keys may be different.

Udemy has a 30-day money back guarantee on all courses. It means that if you are not satisfied with this course, Udemy will refund your money within 30 days of signing up.

Who this course is for:

  • Beginners who are interested in starting in Animation