
Learn to create Rhino 3D models from rough sketches, blueprints, 3D scans, or scratch ideas, and master basic to advanced geometry, object creation, documentation, and materials for presentations.
Explore Rhino's starting window, using new and recent sections to start from scratch or open existing projects, guided by templates, units, and on-screen recommendations.
Navigate the Rhino interface by exploring the menu bar, toolbar, command line, and status bar. Learn to customize panels, layers, history, and osnap options to streamline your workflow.
Explore Rhino's graphical zone and its four viewports, activated by clicking inside a viewport or its tab, with perspective view guiding 3D modeling.
Learn how to configure rhino viewports by setting and personalizing views, including isometric and two-point perspective, with options for three or four viewports and custom layouts. Master operations such as splitting layouts, floating and docking viewports, renaming tabs, deleting and resizing, and assigning left and right views for a streamlined workflow.
Explore navigation and selection in Rhino 3D, mastering panning, orbiting, and zooming, plus selection techniques: single, multi-select with shift, and deselection with escape or control-click.
Master advanced selection methods in Rhino 3D by using the selection toolbar to pick points, curves, surfaces, meshes, and subtypes, enabling multi-type exports such as curves and points.
Discover display types for each viewport in Rhino 3D, from wireframe and shaded to ghosted, x ray, and ray trace, with practical use cases for modeling and review.
Learn how to customize display configurations in Rhino 3D, including synchronized viewport shading, background options (color, gradient, image), and visibility controls for curves, meshes, and annotations.
Learn file handling in Rhino, including saving changes with Ctrl+S, opening and creating new files, and building custom templates to start projects with predefined layers, units, and objects.
Export selected or whole objects from Rhino in formats like obj or dwg, then import the files back with orientation mapping and import options.
Master the Rhino 3D layering system to organize objects with layers and sublayers, assign objects, duplicate layers, and use an empty layer for analysis, with lock, move, and preview controls.
Learn to create and adjust seaplanes with C plane in Rhino 3D, including origin, elevation, and orientation. Use curve, object, view, and three point methods to draw on surfaces.
Explore clipping planes in Rhino to create cross-section views, revealing interior details of boxy and organic models by moving, rotating, and toggling clipping planes on or off.
Explore move, copy, and scale commands in Rhino 3D, using command line and gimbal for precise 1D, 2D, and 3D scaling with base points, references, and copy options.
Learn to rotate and orient objects in Rhino 3D using rotate, rotate 3D, and orient commands, with center/axis, base point, reference points, curves, surfaces, and 2-point or 3-point orientation.
Learn to create points, lines, and polylines in Rhino, including single versus multiple points, persistent close to form polygons, and using angle and baseline methods for precise lines.
Learn how curve degree in Rhino controls smoothness, compare degree 1, 2, and 3, and use rebuild and control points, including inserting, deleting, and moving points with the gumbo.
Explore explode curve, join curve, and blend curve to separate a complex chair frame into parts, combine curves into a smooth, continuous form, and close the sitting curve.
Explore twin curves and record history in Rhino 3D to generate parametric design variations, adjust curve counts, degrees, and 3D effects for rich, reusable patterns.
draw curves on surfaces using the surface interpreter, starting at a point and following points; extract points from a polyline, reference them on a sphere, and close the curve.
Learn to extend to a boundary or a set length, and to trim and split curves using points or boundary objects, plus the difference between split and trim.
Master linear, polar, and curve arrays in Rhino 3D by setting item counts, spacing, and reference points, then use a path curve to follow the arrangement.
Learn how to apply fillet, chamfer, and offset in Rhino 3D to create smooth rounded corners, beveled edges, and flexible offsetting on single or poly curves.
Learn to create planar and flat surfaces in Rhino 3D using corner points, edge curves, planar curves, network of curves, and patch surfaces for irregular curves.
Explore offset, extrude, and pipe to build solids and surfaces from curves, and practice arranging bench, planter, and seating forms through practical examples.
Learn to use contour and loft in Rhino to create surfaces and wireframes, from walls to curved forms, using control points, record history, and extrude or offset for parametric panels.
Master sweep one and sweep two to create surfaces from a single or two rails and a shape, then revolve to form parts like beams, columns, and shelters.
Learn to use control points to modify surfaces in Rhino 3D, increase point count for flexibility, and achieve precise shaping with examples like planar surfaces, lofts, and roofs.
Learn how to use fillet surface and chamfer surface in Rhino to create smooth transitions and beveled edges between surfaces, with practical examples on a chair.
Learn how to trim, extend, explode, and extract surfaces in Rhino, join polysurfaces, and extract iso curves in U or V directions for precise modeling.
Learn four boolean operations in Rhino—difference, union, intersection, and split—through hands-on chair modeling, including object selection and applying commands.
Explore twisting and bending geometry in Rhino with twist and bend commands, using a human-dummy analogy to visualize spine-like axes and apply to curves, surfaces, and poly surfaces.
Learn to project curves and points onto a sea plane, then project onto planar and non-planar surfaces in Rhino 3D.
If you're someone who's eager to learn and become a pro in 3D modeling with Rhino to get hired and excel in your career, then this is the only course you need.
I’m Mansoor, an architect and a computational designer. I have my bachelors in architecture and masters in computational design. I have 9+ years of experience in the design industry. I've worked for several renowned multinational companies including BIG Architects.
I’m excited to introduce you to this rhino course. This course can be taken by Architects, Industrial Designers, Product designers, Enthusiasts and Artists, without any prior knowledge of rhino. You can create 3d models from rough sketches, blueprints, 3d scans or from any scratch idea you can imagine in your mind.
There are so many courses and tutorials out there, it can be overwhelming to know where to start and whom to listen to. But with this Rhino 3D course, you can be confident that you're getting the best and carefully curated rhino course, drawn from years of experience.
What makes this course different from the rest?
First of all, this course is expertly crafted with beginners in mind. I know how confusing it can be to learn a new skill, so I've made sure to cover everything you need to know in a clear and concise way. Plus, I'll be sharing tips and tricks that are not typically covered, so you'll get an edge in your learning.
Secondly, this course will groom you for the professional practice, so you get an edge in the career among the rest from the very beginning.
Thirdly, you'll get access to all the content for a lifetime. That means you can come back at any time to refresh any particular part of the course or learn something new as this course will be updated regularly and new videos will be added.
Fourthly, Each category is comprehensively illustrated with useful examples, providing a professional and better learning experience.
Finally, nobody is born a 3d designer, and every successful person in the world has started somewhere from zero. That's why my course is designed to help you learn and improve with each lesson. Every time you watch a new lecture, you'll become smarter and gain a better hold on Rhino software to create anything you can imagine. And no matter where you are in the world, I'm here to help you in your journey.
In this course, you will learn everything you need to know about Rhino 3D software, from basic geometry construction methods to advanced modification of geometries, creating 3D objects, documenting them and applying materials to them for presentations.
You'll be creating amazing designs, and you'll be amazed at what you can create. Join this course today and take the first step towards becoming a pro in rhino.
Looking forward to seeing you in the course.