Complete Guide to Maschine MKII

Every aspect of the hardware and software comprehensively explained, with examples of many styles of music throughout.
4.6 (34 ratings) Instead of using a simple lifetime average, Udemy calculates a
course's star rating by considering a number of different factors
such as the number of ratings, the age of ratings, and the
likelihood of fraudulent ratings.
355 students enrolled
Instructed by Rob Jones Music / Production
$20
Take This Course
  • Lectures 15
  • Contents Video: 3.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
Wishlisted Wishlist

How taking a course works

Discover

Find online courses made by experts from around the world.

Learn

Take your courses with you and learn anywhere, anytime.

Master

Learn and practice real-world skills and achieve your goals.

About This Course

Published 8/2014 English

Course Description

COURSE INCLUDES:

  • 3 and a half hours of streamed lessons - access 24/7/365
  • written notes with each lesson
  • Maschine projects made throughout the course
  • 240MB of bonus audio samples from Loopmasters

This course takes you through every part of the Maschine software and hardware, slowly explaining how each one works and the ways they can be used to create a variety of different styles of music.

Taught by Producertech Course Director, music and sound recording graduate and professional producer Rob Jones, the lessons not only show you how to use each area of Maschine, but apply every technique to inspiring examples of how quality music is made.

The course comes with 3.5 hours of video tutorials and written notes, as well as the Maschine projects created in the movies. Plus, there are 240MB of royalty-free samples from Loopmasters included in the course pack. Before signing up, check out the free sample lesson, which provides an introduction to Maschine and the course.

What are the requirements?

  • Native Instrument's Maschine MK2
  • An internet connection

What am I going to get from this course?

  • Complete instruction on the use of Maschine mk2
  • Explanations and lessons that will give you the tools to create using the vast functionality of the software and hardware
  • Detailed commentaries on editing using the hardware exclusively, minimal mouse clicking required!
  • Tips and Tricks to help you get the best out of NI Maschine
  • Detailed explanations that will benefit new and experienced users alike

What is the target audience?

  • Experienced composers and users of other software/hardware
  • Budding producers
  • Complete beginners to Maschine
  • New users of Maschine mk2
  • Users who have upgraded from Maschine mk1 to mk2
  • Musicians seeking an additional skill to add to their repertoire

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Core Modules
12:53

This movie provides an overview of Maschine, explaining how the software and hardware work and demonstrating all of the main features. This is done in the context of a completed project, from the final module on the course, as well as showing how a project can get up and running with the hardware in no time at all. The lesson is intended as a quick guide to everything, whilst the remainder of the course then goes through each of these things and much more, slowly and in greater detail.

Make sure to download the Maschine projects, as well as the complimentary sample pack from Loopmasters, attached to lecture 2 of the course!

18:08

This module starts to teach you how different patterns can be created, predominantly by playing in events with the hardware pads. Then, there is a guide to some important editing operations, including examples of automatic and manual quantizing and adjusting velocity values.

18:04

This module looks at the individual parts that make up each group, which are the 16 sound slots that can be played using Maschine's pads. These are often single samples, as you find in Maschine's factory kits, but can also be any instrument or plug-in you choose. However, this lesson focuses on adding and editing samples, so you can see how to create your own group from scratch.

08:44

This module looks at the individual parts that make up each group, which are the 16 sound slots that can be played using Maschine's pads. These are often single samples, as you find in Maschine's factory kits, but can also be any instrument or plug-in you choose. However, this lesson focuses on adding and editing samples, so you can see how to create your own group from scratch. (This is a continuation of the previous lecture)

10:52

This module teaches the various pad modes available on Maschine, which allow them to be used in a variety of different ways to create patterns, including fixed velocity and 16-velocity modes, keyboard mode and step mode.

09:52

This module teaches the various pad modes available on Maschine, which allow them to be used in a variety of different ways to create patterns, including fixed velocity and 16-velocity modes, keyboard mode and step mode. (Continuation of the previous lecture)

17:12

This module gives you a thorough explanation of how scenes work, which are the vertical columns in the upper half of the software that contain different combinations of patterns, allowing you to switch from one part of a song to another for realtime jamming, or arrange and play an entire song from start to finish.

11:23

This module shows how Maschine's Sampling facility can be used to add your own sounds to songs, by recording and then editing them in a number of ways. There's also a guide to how to slice up larger samples and assign them to Maschine's pads for innovative ways of performing live or producing.

12:42

This module shows how Maschine's Sampling facility can be used to add your own sounds to songs, by recording and then editing them in a number of ways. There's also a guide to how to slice up larger samples and assign them to Maschine's pads for innovative ways of performing live or producing. (Continuation of the previous lecture)

14:32

This lesson runs you through how to apply effects processing to sounds within Maschine, be they individual sound slots in a group, whole groups or the master output, so all groups simultaneously. As well as providing a guide to the range of effects on offer and how to use them, this should also help to further develop your understanding of the Modules section of the software.

18:47

This lesson runs you through how to apply effects processing to sounds within Maschine, be they individual sound slots in a group, whole groups or the master output, so all groups simultaneously. As well as providing a guide to the range of effects on offer and how to use them, this should also help to further develop your understanding of the Modules section of the software. (Continuation of the previous lecture)

13:42

This module looks at some more advanced effects processing techniques, including how to automate parameters, how to create send effects and then also how to route sounds in and out of Maschine, allowing them to be mixed and processed using other software or hardware.

10:16

This module looks at some more advanced effects processing techniques, including how to automate parameters, how to create send effects and then also how to route sounds in and out of Maschine, allowing them to be mixed and processed using other software or hardware. (Continuation of the previous lecture)

Section 2: Bonus Lectures
12:53

This lesson shows how the Controller Editor can be used to turn Maschine into a comprehensive control surface for Ableton Live.

13:05

This bonus tutorial gives a thorough guide to using Maschine in plug-in mode within a DAW like Live or Logic, including how to automate parameters.

Students Who Viewed This Course Also Viewed

  • Loading
  • Loading
  • Loading

Instructor Biography

Rob Jones, Course Director at Producertech Ltd

Rob has been fully immersed in music since a very early age, having played a number of instruments and being involved in professional musical theatre, choral and operatic organisations throughout his youth. He is a classically trained musician, with piano as his primary instrument, and obtained a degree in music and sound recording (the prestigious Tonmeister course) from the University of Surrey.

During the emergence of big beat in the late nineties, Rob focussed increasingly on electronic music, beginning to dabble in production and becoming a resident DJ at various nightclubs. Having honed his skills both at University and in the studios in London where he carried out technical work, a unique style of production of predmoninantly breaks and house began to evolve. A number of tracks were released on various labels, including Lot49, Dead Famous and Erase, under the artist name Anarchy Rice.

Rob has been at the forefront of music software training since the very beginning, having kicked things off at Focusrite back in 2006. After leaving the company, he helped to set up Producertech Ltd., namely by creating online schools for Live, Logic and Reason, and then a string of courses on other music software programs. With both classical music and technical sound qualifications, as well as a wealth of presenting experience, he is ideally suited to the role of an online music trainer, and is 100% dedicated to sharing his knowledge and assisting others with what he believes to be one of the most rewarding things in life - making music!

Ready to start learning?
Take This Course