Color Basics for Print Designers
4.1 (18 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
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Color Basics for Print Designers

From Rainbows to Pantone®: Understanding Color in Print Design
4.1 (18 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
363 students enrolled
Created by Joseph Caserto
Last updated 12/2013
English
Current price: $10 Original price: $20 Discount: 50% off
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Includes:
  • 34 mins on-demand video
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
Description

Have you ever been surprised by how a different color looks when printed on paper, compared to how it looks displayed on screen? Do you get frustrated by endless discussions with clients about why a printed piece looks different than the pdf they approved? This 35-minute course will explain why the colors that you see is much different from that which your monitor can display, and what your printer can output. By the end, you'll have scientific proof that you simply cannot reproduce all the colors of nature.

Who Should Take This Course

  • Print designers and producers who want to learn the essentials of working in color.

  • Print designers who aren’t familiar with production techniques, and who want to gain a foundation for understanding the 4-color printing process, and how spot colors, such as Pantone® inks, can supplement it. 

  • Beginner print, web, and mobile, designers who want to understand color theory.

  • Writers and editors who want to gain insight into the design process. These students should please note: this course is technical in content, and color theory will not be covered.

  • Users of Adobe Photoshop, Illustrator, and InDesign, who want to understand the pre-press process as it relates to color separations, and the use of spot colors, such as Pantone® inks.
What’s Required
  • A desire to explore the covered topics.
Suggested Resources 
  • Notebook & something to write with, or equivalent tools.
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Curriculum For This Course
Expand All 10 Lectures Collapse All 10 Lectures 36:23
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Course Lectures
1 Lecture 01:40
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How Color Works
2 Lectures 05:33

Why we can't reproduce all the colors we can see, either on screen or in print.

Preview 02:19

Both in light and pigment, three colors combine to form all the others.

Preview 03:14
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Reproducing Color in Ink and Pixels
3 Lectures 19:27

Process and Spot colors

Preview 03:55

How photographs and artwork get printed.

Images
08:16

Printing combined images, text, and other elements.

Layouts
07:16
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Color Is—and Isn't—an Exact Science.
2 Lectures 05:46

Why the same color won't look the same in different environments.

Variables
05:46

When Print and Digital Meet
1 page
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Course Wrap-Up
1 Lecture 01:57

A brief review.

Closing
01:57
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Resources
1 Lecture 00:00
This is an interactive pdf, contains links to Helpful publications for reference and further exploration.
UD Color Basics 9 Resources
1 page
About the Instructor
Joseph Caserto
4.7 Average rating
211 Reviews
5,234 Students
12 Courses
Design Professional :: Educator :: Consultant

I'm Joseph Caserto, a design professional, educator, and consultant. I have over 20 years of experience as a publication art director and designer, and worked on the staffs of several national magazines before starting my own business. Since then, I've worked with many publications, including BusinessWeek, Marie Claire, PC, TV Guide, and Vibe. My projects have included helping to produce several issues of the iPad edition of Fortune, and consulting on the launch of Parents for iOS (Apple iPad) and Android (Samsung Galaxy).

I'm also an Adjunct Assistant Professor of Digital Communications and Media, at New York University, School of Professional Studies, Center for Advanced Digital Applications, Department of Design Digital Arts and Film. Formerly, I was an Adjunct Lecturer at the City College of New York, in the Art Department's Electronic Design and Multimedia Program. I have several online tutorials published, and have been a guest critic and speaker at Cooper Union, and SUNY Fredonia.

I've consulted with clients including FP Design, The Archdiocese of New York, and The Uniformed Firefighters Association of Greater New York to help them learn and maximize the potential of their software, and to explore graphic design principals.

I earned a BFA, with Honors, in Graphic Design from Pratt Institute, where I completed one of the first classes that explored graphic design produced with a Macintosh. I'm a member of AIGA, Freelancers Union, the Graphic Artists Guild, and The Society of Publication Designers. A lifetime resident of New York State, I've lived in Brooklyn since the late 1980s.