NOTE: This Course is for Beginners. It covers basic cinematography.
The most common problem with amateur animations is that everything is covered from only one camera angle.
That is because they either don't know other options, or because drawing the different angles of a character can be challenging.
One thing is certain:
Good cinematography pulls the audience into the story.
The objective of having awesome shots in your animation is to MAKE THE AUDIENCE FEEL. How can you call yourself an artist if you're not making your audience feel?
There are basic cinematography concepts ignored by many animators, and that is because in animation, the priority is to make a character come to life, which is the foundation, but once you have that, you need to be able to communicate in another level, a level that makes people happy if you want them to, or sad, or angry, or scared.
Good cinematography can make a dramatic scene even more dramatic, or a strong character look even stronger, or a weak character look weaker.
You can help to create tension between two characters, and also, you can help the audience feel more attached to one character than the other.
This 30 min course will explain the different concepts in cinematography.
And at the end of the course, you will learn how to bring everything together to improve a scene.
You will see 3 versions of it.
This course will help animators improve their shots, making the audience feel something when they see the animation. All thanks to the basic cinematography language that any animator should know.
In here we will talk about the basic concepts. Frame, Shot, Types of Shots (single shot, 2-shot, 3-shot, frontal shot, side shot, rear shot).
This is the handout of this section. A PDF Document.
Were you paying attention? Prove it!
In here we will cover the different shot compositions:
Extreme Long Shot, Long Shot, Wide Shot, Full Shot, Medium Shot, Medium Close Up, Close Up, Extreme Close up, and Establishing Shot.
Frame Composition and Rule of Thirds Quiz
This lesson covers the difference between Blocking and Posing, as well as a thorough description of what is good blocking.
This lesson helps you add cinematography when you have to depict two characters talking with each other.
This is the PDF Handout for this section.
Camera Angles, Blocking and Dialogue Coverage Quiz
This lesson covers how panning and tilting is translated in 2D Animation: Moving the Camera view.
This lesson covers the different movements of the camera. Different than panning and tilting, because in here, we physically move the camera.
This lesson talks about the importance of parallax and it's impact on every shot.
This QUIZ Will help you consolidate the concepts you've learned in this section.
This lesson puts everything together
This is the wrap up lesson of this course
Congratulations on Finishing this Course! Here are some rewards for your effort
With a background of 10 years in the film industry at Autumn Leave Films, and with over 30 short films produced to this date, we are a group of animators who love to share everything we know about animation, from pre-production, animation, to post production.
Our aim is to equip future animators with all the necessary techniques and tips to help them do better projects. Our courses will help beginners along with intermediate users.
We have helped more than 22,000+ students to discover techniques and all the knowledge they need to start animating their projects.