Cinematography for 2D Animation Essentials
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Cinematography for 2D Animation Essentials

Improve your shots, make the audience feel
Best Seller
4.3 (891 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
14,018 students enrolled
Last updated 4/2017
English [Auto-generated]
Current price: $10 Original price: $30 Discount: 67% off
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  • 26 mins on-demand video
  • 1 Article
  • 3 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Apply different cinematography concepts to their animation
  • Make the audience feel something
  • Improve their shots
View Curriculum
  • No prior knowledge is required

NOTE: This Course is for Beginners. It covers basic cinematography.

The most common problem with amateur animations is that everything is covered from only one camera angle.

That is because they either don't know other options, or because drawing the different angles of a character can be challenging.

One thing is certain:

Good cinematography pulls the audience into the story.

The objective of having awesome shots in your animation is to MAKE THE AUDIENCE FEEL. How can you call yourself an artist if you're not making your audience feel?

There are basic cinematography concepts ignored by many animators, and that is because in animation, the priority is to make a character come to life, which is the foundation, but once you have that, you need to be able to communicate in another level, a level that makes people happy if you want them to, or sad, or angry, or scared.

Good cinematography can make a dramatic scene even more dramatic, or a strong character look even stronger, or a weak character look weaker.

You can help to create tension between two characters, and also, you can help the audience feel more attached to one character than the other.

This 30 min course will explain the different concepts in cinematography.

  • Frame Compositions
  • Rule Of Thirds
  • Camera Angles
  • Blocking Your Characters
  • Dialogue Coverage
  • Panning and Tilting in 2D
  • Camera Movements
  • Parallax

And at the end of the course, you will learn how to bring everything together to improve a scene.

You will see 3 versions of it.

  1. The amateur version
  2. A More sophisticated version, which includes Over The Shoulder Shots
  3. The Best version that includes camera movements like push and pull.

This course will help animators improve their shots, making the audience feel something when they see the animation. All thanks to the basic cinematography language that any animator should know.

Who is the target audience?
  • Animators who want to learn the basics of cinematography
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Curriculum For This Course
3 Lectures 03:21

This is the Introduction to the course. Welcome

Preview 01:22

In here we will talk about the basic concepts. Frame, Shot, Types of Shots (single shot, 2-shot, 3-shot, frontal shot, side shot, rear shot).

Preview 01:59

This is the handout of this section. A PDF Document.

Basic Concepts Review PDF
1 page

Were you paying attention? Prove it!

Basic Concepts Quiz
7 questions
Static Camera
6 Lectures 10:25

In here we will cover the different shot compositions:

Extreme Long Shot, Long Shot, Wide Shot, Full Shot, Medium Shot, Medium Close Up, Close Up, Extreme Close up, and Establishing Shot.

Preview 01:15

This lesson explains the Rule of Thirds and it's usage.

Preview 01:29

Frame Composition and Rule of Thirds Quiz

Frame Composition and Rule of Thirds Quiz
10 questions

This lesson helps you understand the Camera Angles

Preview 04:14

This lesson covers the difference between Blocking and Posing, as well as a thorough description of what is good blocking.


This lesson helps you add cinematography when you have to depict two characters talking with each other.

Basic Dialogue Coverage

This is the PDF Handout for this section.

Static Camera Review PDF
4 pages

Camera Angles, Blocking and Dialogue Coverage Quiz

Camera Angles, Blocking and Dialogue Coverage Quiz
8 questions
Moving the Camera
7 Lectures 12:58

This lesson covers how panning and tilting is translated in 2D Animation: Moving the Camera view.

Pan/Tilt: Moving the Camera View

This lesson covers the different movements of the camera. Different than panning and tilting, because in here, we physically move the camera.

Camera Movements

This lesson talks about the importance of parallax and it's impact on every shot.


Moving the Camera Review PDF
2 pages

This QUIZ Will help you consolidate the concepts you've learned in this section.

Moving The Camera Quiz
10 questions

This lesson puts everything together

Improving a Scene

This is the wrap up lesson of this course

Final Words

Congratulations on Finishing this Course! Here are some rewards for your effort

BONUS LESSON: "What's Next?"
About the Instructor
2D Animation 101 Courses
4.5 Average rating
3,307 Reviews
47,058 Students
18 Courses
Animation Courses for Beginners

With a background of 10 years in the film industry at Autumn Leave Films, and with over 30 short films produced to this date, we are a group of animators who love to share everything we know about animation, from pre-production, animation, to post production.

Our aim is to equip future animators with all the necessary techniques and tips to help them do better projects. Our courses will help beginners along with intermediate users.

We have helped more than 22,000+ students to discover techniques and all the knowledge they need to start animating their projects.