Cinema 4D from Scratch: Project Based Cinema 4D Course

Learn Cinema 4D from scratch as you create 4 beautiful 3D scenes. Learning Cinema 4D has never been easier.
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320 students enrolled
Instructed by Moy Lobito Design / 3D & Animation
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  • Lectures 36
  • Length 5 hours
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 7/2016 English

Course Description

This course is different to any other Cinema 4D courses out there. In this course you will learn how to use Cinema 4D at the same time that you create 4 different and beautiful renders.


I believe that most beginner courses fail to help their students because they focus on teaching how to use every single tool, and every single option within the specific application they try to teach. But the truth is that in real life you won’t use many of those options. In real life, all you need to start to use any software application is to learn how to use about 10 to 15% of the tools and options within the application.The rest is information that won’t help you if you are just starting, because you won’t be able to find a good use to the more advanced options.


In this course I will not teach you how to use all and every single option within Cinema 4D. We are going to concentrate on the things that you will use most of the time for most projects. You will learn from the very basics, like how to navigate within the 3D canvas, and how to move, scale and rotate 3D objects. You will learn how to model using different techniques, like polygon modeling and spline modeling. You will also learn the basics of sculpting, texturing and lighting in Cinema 4D


I’m confident that at the end of this course you will have a solid base to start creating amazing 3D art. 

What are the requirements?

  • You will need to have a copy of Cinema 4D installed in your computer.
  • You will need to have the desire to create beautiful 3D renders from day 1.

What am I going to get from this course?

  • Model 3D objects using different modeling techniques in Cinema 4D.
  • Create textures for your 3D models using Body Paint.
  • Model and sculpt complex 3D objects easily.
  • Lit and render your 3D scenes effortlessly.

What is the target audience?

  • This course is for people who want to learn how to use Cinema 4D.
  • This course is for people who want to learn how to make amazing 3D renders.
  • This course is for people who want to learn the basics of 3D modeling, txturing, lighting and rendering.

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction
02:47

Welcome to the course!

Article

Take notes on the most important points of this course.

Article

Make sure you get your certificate of completion.

Section 2: Cinema 4D Basics
12:10

In this lesson you will learn the basic interface of Cinema 4D.

06:42

In this lesson you will learn how to use the live selection tool, the move tool, the scale tool and the rotate tool in Cinema 4D.

03:54

In this lesson you will learn how to pan, tilt, zoom in, zoom out, and rotate the active camera in Cinema 4D. You will also learn how to change to the different viewports (perspective, top, front, and side views).

01:34

A short list of activities you can do to reinforce your new knowledge from Section 2.

Section 3: Creating a Cool Looking Wallpaper / 3D Cubes (Primitive Modeling Techniques).
06:51

In this lesson we will start creating the fist tiles of cubes to make our wallpaper.

09:27

In this lesson we will create the floor made of dozens of cubes at different levels in the Y axis.

10:03

In this lesson we will create the walls for the scene in our wallpaper.

12:27

In this lesson we will finish creating the cubes scene.

04:28

In this lesson we will render the final scene in 3 different variation of colors.

01:53

A short list of activities you can do to reinforce your new knowledge from Section 3.

Section 4: Modeling a Coffee Table (Polygon Modeling Techniques).
10:39

In this lesson you will learn what polygon modeling, when and how you should use it.

09:33

In this lesson we will cover the attributes section for object  in Cinema 4D.

14:18

In this lesson we will start modeling the table using a cylinder as the base.

13:33

In this lesson we will finish modeling the table.

17:36

In this lesson we will texture the objects in our scene. We will also light and render the final picture for our project.

02:07

A short list of activities you can do to reinforce your new knowledge from Section 4.


Section 5: Modeling a Light Bulb (Spline Modeling Techniques).
10:52

In this lesson you will learn the basics of working with splines in Cinema 4D. This will prepare you for the following lessons where we will use splines and modifiers to model a light bulb.

14:38

In this lesson we will model the glass tube using a sweep object and two splines.

16:05

In this lesson we will model the light bulb's body starting up with a disc object.

08:23

In this lesson we will model the light bulb's base using a lathe object and a simple spline.

06:44

In this lesson we will create different materials to texture the different light bulb components.

11:06

In this lesson you will learn how to use High Dynamic Range Images (HDRIs) to add a realistic lighting and reflections to your scenes in Cinema 4D.

13:07

In this lesson you will learn a little bit more about splines and how to use them to create different objects in Cinema 4D.

01:53

A short list of activities you can do to reinforce your new knowledge from Section 5.

Section 6: Modeling a Low Polygon Piggy
08:42

In this lesson we will model the base mesh for our little character. We will use a simple sphere to start the modeling process.

09:48

In this lesson we will use the Body Paint UV Edit module to create proper UVs for our character.

07:47

In this lesson we will sculpt some additional details using the Sculpting module in Cinema 4D.

09:00

In this lesson we will bake the normal maps to preserve the details we sculpted even when we have a low polygon model.

11:19

In this lesson we will use Body Paint to create the color map for our character.

10:27

In this lesson we will create a simple background. Then we will lit and render the scene. This is the final lesson of this section.

02:00

A short list of activities you can do to reinforce your new knowledge from Section 6.

Section 7: Final Thoughts.
02:21

A few final words :)

Article

Wondering what's next? Read this short article to know the answer :D

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Instructor Biography

Moy Lobito, Freelance 3D Artist, Online Instructor and Entrepreneur

I am a 3D artist with over 7 years of professional experience. I've worked with international clients from all around the world.

I have experience making video courses and love helping aspiring artists become confident as they improve their skills. I specialize in 3D modeling, lighting, texturing and rendering.

I believe that anyone can be a great artist, and the amount of time that takes someone to get there usually depends on the quality of the guidance they have. That is why I always do my best on my courses and tutorials.

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