
We need an Apple developer license to be able to publish apps to the iTunes app store, here we go through the whole process.
We need a tool called XCode to be able to customize the app or game. Here we're downloading it and opening it.
Here we're downloading the source code form the download tab and testing the game works on your machine, right out of the box.
The computer you're working on needs a certificate to make sure nobody else but you can publish apps and games with your credentials.
Each application needs a provisioning profile to be published on the app store.
NOTE: the video talks about a pinball game. The setup steps are identical. Just use your game name instead of "pinball".
Chartboost & Revmob are advertising networks that will generate money through advertising. We're going through account creation and app setup.
Admob banner account setup
Overview of the graphic assets and images.
Changing the game theme colors.
Changing the colors of the screen "other"
Changing the Home screen graphics and the game title.
Modifying the Home screen .png images
Modifying gameplay screens for iPads
Editing the words to find in the puzzles.
Editing the word packages that the user can buy through in-app purchases
Creating the launch images using photoshop or Gimp
Resizing the launch images to all iPhones and iPads screen sizes.
Creating the main icon
Resizing the icons to all device sizes
adding the iOS7 icon size
Adding the icons for iPad dimensions.
Connecting the icon images to the project in XCode
Taking gampeplay screenshot for later use in the itunes connect publishing process.
Modifying the in-application purchases screen
Taking screenshots of the in-app purchase screens for itunes connect settings
Modifying the game settings with XCode.
Creating the application settings within the itunes connect dashboard
Updating the app IDs for people to be able to rate and review the app easily.
In-app purchase setup, part 1
In-app purchase setup, part 2.
Modifying the in-app purchases to unlock all word packs.
Selecting all in-app purchases in the itunes connect online dashboard.
Testing all the in-app purchases modifications in the iPhone simulators using a test user.
Thank you for your interest in this course, my name is Yohann, I will be your instructor.
With this course, you get the full source code of a classic word search game for iPhones and iPads. (iOS7 and iOS 8 beta ready, universal app)
The gameplay is simple & addictive. these are the main ingredients to make a successful game in the app store.
In this course, I show you every single steps you need to start, and I’m assuming you know nothing or very little,and I’m gonna help you succeed having your very own game, published in the itunes app store, without having to write not even one single line of code!
Since this source code comes with advertising banners you not only get an education but you also have the potential to make passive incomes from it.
Many of my students that took my courses, just like this course, made it to the top iTunes charts and they are now making a living out of creating mobile games!
This game source code costs hundreds of dollars on its own, and you’re getting it for free with this course. You can keep using this code and make dozens of games out of it. In the video lectures, I will create a word search puzzle with a halloween theme, but feel free to create your own, it could be anything you can imagine such as Christmas, Hanoukka, Kwanza, easter, any holidays or any topics you can think of. Your imagination has no limit!
This is a perfect way to start your mobile app business and this is a must-have app for anyone wanting to increase their app portfolio.
Make the right decision and join us now. I’ll see you in the classroom.