Build & Publish a Word Search Puzzle Game for iOS, no coding
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Build & Publish a Word Search Puzzle Game for iOS, no coding

Every Single step you need, assuming you know nothing, to get your puzzle game built and published to itunes app store
4.8 (39 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
816 students enrolled
Last updated 5/2016
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  • 2.5 hours on-demand video
  • 1 Article
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Get your own puzzle game published in the iTunes app store
  • Make passive income from the 3 ad networks integrated within the app
View Curriculum
  • a MAC computer or account

Thank you for your interest in this course, my name is Yohann, I will be your instructor.

With this course, you get the full source code of a classic word search game for iPhones and iPads. (iOS7 and iOS 8 beta ready, universal app)

The gameplay is simple & addictive. these are the main ingredients to make a successful game in the app store.

In this course, I show you every single steps you need to start, and I’m assuming you know nothing or very little,and I’m gonna help you succeed having your very own game, published in the itunes app store, without having to write not even one single line of code!

Since this source code comes with advertising banners you not only get an education but you also have the potential to make passive incomes from it.

Many of my students that took my courses, just like this course, made it to the top iTunes charts and they are now making a living out of creating mobile games!

This game source code costs hundreds of dollars on its own, and you’re getting it for free with this course. You can keep using this code and make dozens of games out of it. In the video lectures, I will create a word search puzzle with a halloween theme, but feel free to create your own, it could be anything you can imagine such as Christmas, Hanoukka, Kwanza, easter, any holidays or any topics you can think of. Your imagination has no limit!

This is a perfect way to start your mobile app business and this is a must-have app for anyone wanting to increase their app portfolio.

Make the right decision and join us now. I’ll see you in the classroom.

Who is the target audience?
  • people who wants to start their own business with little money
  • people wanting to increase their app portfolio
  • graphic designers who want to make their own business
  • side business and side entrepreneurs
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Curriculum For This Course
46 Lectures
Initial Setup
5 Lectures 17:34

We need an Apple developer license to be able to publish apps to the iTunes app store, here we go through the whole process.

Preview 03:19

We need a tool called XCode to be able to customize the app or game. Here we're downloading it and opening it.

Get XCode Tool

Here we're downloading the source code form the download tab and testing the game works on your machine, right out of the box.

Download Source Code & Verify Game Works

The computer you're working on needs a certificate to make sure nobody else but you can publish apps and games with your credentials.

iOS Certificates

Each application needs a provisioning profile to be published on the app store.

App Provisioning Profile
Advertising Network Account Setup
2 Lectures 14:11

NOTE: the video talks about a pinball game. The setup steps are identical. Just use your game name instead of "pinball".

Chartboost & Revmob are advertising networks that will generate money through advertising. We're going through account creation and app setup.

Revmob and Chartboost Accounts

Admob banner account setup

Admob Account
Working on Main Graphics
6 Lectures 24:50

Overview of the graphic assets and images.

Preview 01:03

Changing the game theme colors.

Preview 03:42

Changing the colors of the screen "other"

Preview 04:07

Changing the Home screen graphics and the game title.

Preview 05:11

Modifying the Home screen .png images

Modifying Home Screen Images

Modifying gameplay screens for iPads

Preview 04:07
Words to find
2 Lectures 09:18

Editing the words to find in the puzzles.

Preview 06:52

Editing the word packages that the user can buy through in-app purchases

Preview 02:26
Launch Images
2 Lectures 09:33

Creating the launch images using photoshop or Gimp

Preview 05:22

Resizing the launch images to all iPhones and iPads screen sizes.

Preview 04:11
Working on Icons
5 Lectures 10:49

Creating the main icon

Preview 02:55

Resizing the icons to all device sizes

Preview 02:54

adding the iOS7 icon size

Preview 01:36

Adding the icons for iPad dimensions.

Preview 01:16

Connecting the icon images to the project in XCode

Preview 02:08
2 Lectures 03:46

Taking gampeplay screenshot for later use in the itunes connect publishing process.

Preview 02:02

In-app purchase screen modifications
2 Lectures 07:30

Modifying the in-application purchases screen

Preview 05:04

Taking screenshots of the in-app purchase screens for itunes connect settings

Preview 02:26
Application Settings
3 Lectures 11:25

Modifying the game settings with XCode.

Preview 02:23

Creating the application settings within the itunes connect dashboard

Preview 07:48

Updating the app IDs for people to be able to rate and review the app easily.

Preview 01:14
in-app purchase settings
5 Lectures 11:43

In-app purchase setup, part 1

Preview 03:40

In-app purchase setup, part 2.

Preview 03:29

Modifying the in-app purchases to unlock all word packs.

Preview 01:46

Selecting all in-app purchases in the itunes connect online dashboard.

Preview 00:46

Testing all the in-app purchases modifications in the iPhone simulators using a test user.

Preview 02:02
3 More Sections
About the Instructor
Yohann Taieb
4.3 Average rating
2,757 Reviews
62,687 Students
77 Courses
Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 10 years, teaching iPhone Development, iOS 11, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 50000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 11, Swift 4, Objective C ( ObjC ), Machine Learning, Augmented Reality / VIrtual Reality, Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

Marius Rott
4.8 Average rating
39 Reviews
816 Students
1 Course
Mobile Apps Developer

Marius is a software developer with more than 7 years of experience in the industry. In the past he used to work in a big gaming company, exclusively with iOS games. Over the time he developed more than 40 iPhone and iPad apps and games, ranging from simple ones to big puzzle games and social networks.

Right now he is an entrepreneur working with a great team inside an incubator on new games and some cool mobile projects. You can find some of them here: