Build Knight Rider's KITT Voicebox Apple Watch & iPhone apps

Step by step (hands-on) tutorial on how to build the KITT voice box interface as a combo with the Apple watch & iPhone
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  • Lectures 23
  • Length 1 hour
  • Skill Level Intermediate Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 2/2015 English

Course Description

Do you remember the TV series from the 80s called Knight Rider? The main character Michael knight used to communicate with his intelligent car named KITT using his watch. Now don’t look any further. With the apple watch and the iPhone it’s now possible to build and own the same piece of technology, and guess what?

In these video lectures you’re going to learn how to create this voice command having the Apple Watch communicate with the iPhone. You will learn how to design the user interface using Xcode, then program the code logic using Swift. These lectures teach you the ways to create communication between the Apple watch and the iPhone. Learn these priceless skills while building your amazing app.

Important: This is not a beginner level course, this is for people that already took my course on "Complete Apple Watch dev course by building apps"

This course is a must take for anyone that plans on doing in-out communication between the Apple Watch and the iPhone

What are the requirements?

  • knows the basic of a mac, or hackintosh or macIncloud online

What am I going to get from this course?

  • Build the voicebox of the car named KITT from Knight Rider's TV series as an Apple Watch app that communicates with its iPhone app
  • Learn how to send and receive messages from the Apple Watch app to its parent iPhone app
  • Learn advanced watchkit functionalities
  • Program code using Swift language

Who is the target audience?

  • People who wants to make iPhone and Apple Watch apps
  • People who wants to learn how to program with Swift language
  • People who wants to learn advanced watchkit functionality
  • Not for people who do not want to code

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Getting Started

Introduction and demonstration of the Knight Rider's Kitt Watch app and iPhone app


Learn how to get the program we use to create apps


Learn the steps to create the iPhone project and the Apple Watch target.


Learn how to add image assets to your project.

Note: Project files are located within this lecture's download tab.

Section 2: Design the Apple Watch app user interface

Design the KITT voice box user interface in the storyboard.


Learn how to create ibactions for the interface buttons.


Learn how to create iboutlets for the interface buttons.

Section 3: Watch Programming Logic

Learn how to program the logic of the voicebox watch app.


Write the code logic for changing the buttons background images when pressed.


Get to test what we have so far in the Apple Watch simulator.

Section 4: Voicebox Animation

Write the code logic for the voicebox animation (part 1 of 2)


Write the code logic for the voicebox animation (part 2 of 2)


Testing the voicebox animation in the apple watch simulator.

Section 5: Designing the iPhone app

Adding audio files to the iPhone app side of the project.


Write the code to open the parent appliction from the Apple watch screen


Learn how to receive watch messages in the iPhone app.


Write the code logic to trigger an action in the iPhone


Write the action code and test it in the simulator

Section 6: Coding the Audio Part

Add the avaudioplayer variable and code


Program the code logic to trigger different audio files.


Working on the iPhone voicebox interface storyboard.


Final iPhone and Apple Watch testing and final tweaks.


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Instructor Biography

Yohann Taieb, Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

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