Do you remember the TV series from the 80s called Knight Rider? The main character Michael knight used to communicate with his intelligent car named KITT using his watch. Now don’t look any further. With the apple watch and the iPhone it’s now possible to build and own the same piece of technology, and guess what?
In these video lectures you’re going to learn how to create this voice command having the Apple Watch communicate with the iPhone. You will learn how to design the user interface using Xcode, then program the code logic using Swift. These lectures teach you the ways to create communication between the Apple watch and the iPhone. Learn these priceless skills while building your amazing app.
Important: This is not a beginner level course, this is for people that already took my course on "Complete Apple Watch dev course by building apps"
This course is a must take for anyone that plans on doing in-out communication between the Apple Watch and the iPhone
Introduction and demonstration of the Knight Rider's Kitt Watch app and iPhone app
Learn how to get the program we use to create apps
Learn the steps to create the iPhone project and the Apple Watch target.
Learn how to add image assets to your project.
Note: Project files are located within this lecture's download tab.
Design the KITT voice box user interface in the storyboard.
Learn how to create ibactions for the interface buttons.
Learn how to create iboutlets for the interface buttons.
Learn how to program the logic of the voicebox watch app.
Write the code logic for changing the buttons background images when pressed.
Get to test what we have so far in the Apple Watch simulator.
Write the code logic for the voicebox animation (part 1 of 2)
Write the code logic for the voicebox animation (part 2 of 2)
Testing the voicebox animation in the apple watch simulator.
Adding audio files to the iPhone app side of the project.
Write the code to open the parent appliction from the Apple watch screen
Learn how to receive watch messages in the iPhone app.
Write the code logic to trigger an action in the iPhone
Write the action code and test it in the simulator
Add the avaudioplayer variable and code
Program the code logic to trigger different audio files.
Final iPhone and Apple Watch testing and final tweaks.
Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.
Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 50000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation