Build a Whack a Mole iPhone Game. Includes Code and Images

Beginner's hands-on guide to make your very own "Whack the Mole" iPhone game, the fast & simple way. Source code inside
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  • Lectures 15
  • Contents Video: 1 hour
    Other: 2 mins
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 8/2014 English

Course Description

Thank you for your interest in this course, my name is Yohann, I will be your instructor.

With this course, you get the full source code of an iPhone game called Whack the Frog based on the classic gameplay of “Whack a Mole” where the player uses the hammer to hit as many frogs as possible coming out of the holes.

In this course I will show you everything you need to create your very own “Whack a Mole” game, with your original graphics. Now don’t worry if you don’t know how to draw, because you’re provided with all the images you need and you will be shown simple ways to draw images. You will be happily surprised with what you can do!

This course is a great way to start learning about the world of mobile application development. In this course you will learn how to download and use Xcode, the software used to make applications. You will also learn how to use and test the game in the iPhone simulator, how to take screenshots, create your own app icons, resize images, how to get the Apple developer license, and for the brave ones, you will also publish your very own “Whack a Mole”* game in the itunes app store without having to write not even one single line of code.

With this course, you can create dozen of different games. You can make games using all sorts of animals!

So remember, with this course you not only get an education, you also get the full source code of an iPhone game, and 2 working iPhone games named Whack the Frog and Whack the Mole. Fully Playable games!

Make the right decision and join us now. Let’s get started.

* Not affiliated in any way with the Whack-a-mole Hasbro game.

What are the requirements?

  • a mac OS or macincloud.com

What am I going to get from this course?

  • Learn about iPhone app development
  • Use the iPhone simulator
  • Create your own Images using free tools
  • Make your own game, ready to publish in the itunes app store

What is the target audience?

  • anyone who wants to learn how to make smartphone games the easy way
  • Anyone with zero knowledge in programming
  • Anyone who wants to learn how to draw game images using free online tools
  • People who wants to start a mobile app business and learn the basics

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Initial Setup
03:30

We're learning how to download the XCode tool, to be able to develop iOS apps

03:30

Download the source code from the download tab of this lecture, and make sure it works on your computer.

Section 2: Modifying Graphics
03:58

Changing the main frog characters into funny moles!

02:43

We're changing the background and the hammer with new images.

03:14

Part 2 of changing background image and the hammer image.

01:10

Part 3 of changing the game background and hammer images

Section 3: Draw Images Yourself
03:15

Drawing the background on your own, using the free image editing tool called SumoPaint

08:22

Drawing the accessories of the mole character on your own.

08:38

Drawing the game title on your own, using the free image editing tool called SumoPaint

Section 4: App Screenshots
01:45

Learn how to take in-game screenshots, for different iPhone screen sizes and resolutions (retina and non-retina displays)..

Section 5: Make your own App Icons
03:56

Learn How to create your own app icon with SumoPaint free online image editing app

04:39

Learn how to easily resize icons.

01:21

Part 2 of resizing game icons.

Article
Congratulations on getting to this lecture. Your game now plays on the iPhone simulator. Now if you want to learn how to publish the game in the app store and make money from it, please take a look on my best seller course "Publish your Flappy Bird clone". Use this coupn code for 50% OFF: MEGA_50_OFF Keep the motivation ball rolling, Cheers! Yohann
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Instructor Biography

Yohann Taieb, Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIUl University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 9, Apple Watch development, Swift 2, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

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