
In this lesson, we're going through the Apple developer license registration process.
Learn what XCode is used for, how to find it, install it, open it and yourself.
Going through the creation and install of the iPhone Distribution Certificate.
UPDATE: The name of the game in the advertising account does not have to match the name of the game in the app store. Here, we are using "Pinball" game because this section is taken from another course. Feel free to name it at your will.
Creation the Upsight.com advertising account. Used to be known as Playhaven (with Kontagent)
We need to setup an AppLovin advertising account to use it in our game, and also get paid.
Creating an Admob advertising account and banner.
Note: When you “add an app” in Admob, the name of the app does not matter. What really matter is that you use the ID created within the app settings. (mediation ID)
Important. There are 2 different versions of Admob depending on the year you created your google account. Older versions need to disable TEST mode (turn live mode ON)
Making sure the game works straight out of the box on your machine.
Taking a close look at the source code files to easily naviguate through it
Showing you an online website to get free open source graphics you can use in all of your apps and games
Customizing main images graphics
Understanding each images purpose and usage within the game
Modifying the main background image to suit our theme
Creating the game logo with Adobe Photoshop CS suite 6
Creating the app Icon with Adobe Photoshop CS suite 6 (Gimp.org open source works the same way)
Creating icons of multiple sizes to fit all screen sizes and devices (iPads, iPhones, Touch, and so on)
Creating the launch images, also known as splash images
Setting up the app in itunesconnect website (itunesconnect.apple.com)
Creating the game center leaderboard to show world top scores.
Adding the App bundle ID in the source code to allow users to rate and review our app.
Adding all the final Advertising network IDs in the source code
Publishing to the App Store - part 1.
Publishing to the App Store - part 2.
Publishing to the App Store - part 3.
If you want to go pro, you need these Photoshop icon templates to boost you to the top
Spread your eggs by getting different types of apps and games
Don’t be a follower, be a trend surfer!
Stay informed of the latest trends, deals, coupons and updates at Appsfresh.com
Listen to the #1 app reskinning podcast where the best industry expert give away goodies and priceless information
Thank you for your interest in this course, my name is Yohann, I will be your instructor.
With this course, you get the full source code of the Freaking Math iPhone & iPad game clone where the player has one second to find if the math equation is correct or not. It’s simple enough that anyone can pick it up quickly, and it’s also very addictive by nature. It’s got all the elements to make it to the top charts, just like the flappy bird game, Plus it’s got an educational element on top of it!
This source code license already cost $100 on its own and you’re getting it with this course! I show you every single step you need to start, and I’m assuming you know nothing or very little,and I’m gonna help you succeed having your very own math quiz, published in the itunes app store, without having to write not even one single line of code!
This is one of the easiest app you’ll ever get to put your hands on. This is a perfect way to start your mobile app business or increase your app portfolio quickly.
Oh and by the way, I forgot to mention that the app that you will publish will bring you passive income because we’ve integrated 4 sources of revenues for you. This is a great course with a great source code, make the right decision and join us now. I’ll see you in the classroom.