Build a Math Quiz iOS Game, no coding, source code included

Complete Guide To Build and Publish your Own iPhone / iPad Match Challenge App to the iTunes app Store, quickly, no code
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  • Lectures 32
  • Length 2.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 4/2014 English

Course Description

Thank you for your interest in this course, my name is Yohann, I will be your instructor.

With this course, you get the full source code of the Freaking Math iPhone & iPad game clone where the player has one second to find if the math equation is correct or not. It’s simple enough that anyone can pick it up quickly, and it’s also very addictive by nature. It’s got all the elements to make it to the top charts, just like the flappy bird game, Plus it’s got an educational element on top of it!

This source code license already cost $100 on its own and you’re getting it with this course! I show you every single step you need to start, and I’m assuming you know nothing or very little,and I’m gonna help you succeed having your very own math quiz, published in the itunes app store, without having to write not even one single line of code!

This is one of the easiest app you’ll ever get to put your hands on. This is a perfect way to start your mobile app business or increase your app portfolio quickly.

Oh and by the way, I forgot to mention that the app that you will publish will bring you passive income because we’ve integrated 4 sources of revenues for you. This is a great course with a great source code, make the right decision and join us now. I’ll see you in the classroom.

What are the requirements?

  • a MAC machine or a virtual MAC OS (www.macincloud.com)

What am I going to get from this course?

  • Publish your very own iOS (universal iPhone and iPad) game in the iTunes app store, quickly, without coding at all.

What is the target audience?

  • Anyone interested with building mobile apps the easy way
  • Mobile app entrepreneurs
  • graphic artists

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Initial Setup
03:19

In this lesson, we're going through the Apple developer license registration process.

03:30

Learn what XCode is used for, how to find it, install it, open it and yourself.

03:47

Going through the creation and install of the iPhone Distribution Certificate.

App Provisioning Profile
04:49
06:37

UPDATE: The name of the game in the advertising account does not have to match the name of the game in the app store. Here, we are using "Pinball" game because this section is taken from another course. Feel free to name it at your will.

02:30

Creation the Upsight.com advertising account. Used to be known as Playhaven (with Kontagent)

03:24

We need to setup an AppLovin advertising account to use it in our game, and also get paid.

07:34

Creating an Admob advertising account and banner.

Note: When you “add an app” in Admob, the name of the app does not matter. What really matter is that you use the ID created within the app settings. (mediation ID)

01:20

Important. There are 2 different versions of Admob depending on the year you created your google account. Older versions need to disable TEST mode (turn live mode ON)

Section 2: Reskinning Process
03:33

Making sure the game works straight out of the box on your machine.

02:15

Taking a close look at the source code files to easily naviguate through it

02:50

Showing you an online website to get free open source graphics you can use in all of your apps and games

07:35

Customizing main images graphics

Customizing Text Fonts
04:28
01:01

Understanding each images purpose and usage within the game

06:39

Modifying the main background image to suit our theme

05:44

Creating the game logo with Adobe Photoshop CS suite 6

Section 3: App Icon & Launch Images Creation Process
06:05

Creating the app Icon with Adobe Photoshop CS suite 6 (Gimp.org open source works the same way)

06:40

Creating icons of multiple sizes to fit all screen sizes and devices (iPads, iPhones, Touch, and so on)

05:51

Creating the launch images, also known as splash images

Section 4: App Settings
08:14

Setting up the app in itunesconnect website (itunesconnect.apple.com)

04:18

Creating the game center leaderboard to show world top scores.

01:21

Adding the App bundle ID in the source code to allow users to rate and review our app.

04:10

Adding all the final Advertising network IDs in the source code

Section 5: Publishing to the App Store
02:43

Publishing to the App Store - part 1.

01:01

Publishing to the App Store - part 2.

00:47

Publishing to the App Store - part 3.

Section 6: What to Do Next?
04:15

If you want to go pro, you need these Photoshop icon templates to boost you to the top

03:50

Spread your eggs by getting different types of apps and games

14:06

Don’t be a follower, be a trend surfer!

01:27

Stay informed of the latest trends, deals, coupons and updates at Appsfresh.com

01:07

Listen to the #1 app reskinning podcast where the best industry expert give away goodies and priceless information

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Instructor Biography

Yonatan Zvik, Mobile Application Development Expert

Yonatan has been in the game development field for over 6 years, and has been specializing in the mobile industry for the last 3 years. He holds an M.B.A degree in marketing and advertising. He is 31 years old, happily married, and when he’s not working he enjoy spending time as a father of 2 beautiful twin sisters. He love apps, games and entrepreneurship. His most famous mobile game is Mooniz, which topped over 1.7 Million players!

Instructor Biography

Yohann Taieb, Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

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